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authorrubidium <rubidium@openttd.org>2008-04-20 10:13:54 +0000
committerrubidium <rubidium@openttd.org>2008-04-20 10:13:54 +0000
commit40b19f39975731990f1c6687f99e2593f345e4f9 (patch)
tree417e4bd30794e812ee9200d90aec95d9c7d5dc14 /src/oldloader.cpp
parentfaa0ba46d077f3e144837ea53cc8c4a5db546444 (diff)
downloadopenttd-40b19f39975731990f1c6687f99e2593f345e4f9.tar.xz
(svn r12803) -Cleanup: rename SpecialVehicle to EffectVehicle to have a uniform naming of the thing instead of using both names for the same thing.
Diffstat (limited to 'src/oldloader.cpp')
-rw-r--r--src/oldloader.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/oldloader.cpp b/src/oldloader.cpp
index 7b32fd1f4..a4b3b1ca1 100644
--- a/src/oldloader.cpp
+++ b/src/oldloader.cpp
@@ -1086,9 +1086,9 @@ static const OldChunks vehicle_air_chunk[] = {
OCL_END()
};
-static const OldChunks vehicle_special_chunk[] = {
- OCL_SVAR( OC_UINT16, VehicleSpecial, animation_state ),
- OCL_SVAR( OC_UINT8, VehicleSpecial, animation_substate ),
+static const OldChunks vehicle_effect_chunk[] = {
+ OCL_SVAR( OC_UINT16, VehicleEffect, animation_state ),
+ OCL_SVAR( OC_UINT8, VehicleEffect, animation_substate ),
OCL_NULL( 7 ), // Junk
@@ -1123,7 +1123,7 @@ static bool LoadOldVehicleUnion(LoadgameState *ls, int num)
case VEH_ROAD : res = LoadChunk(ls, &v->u.road, vehicle_road_chunk); break;
case VEH_SHIP : res = LoadChunk(ls, &v->u.ship, vehicle_ship_chunk); break;
case VEH_AIRCRAFT: res = LoadChunk(ls, &v->u.air, vehicle_air_chunk); break;
- case VEH_SPECIAL : res = LoadChunk(ls, &v->u.special, vehicle_special_chunk); break;
+ case VEH_EFFECT : res = LoadChunk(ls, &v->u.effect, vehicle_effect_chunk); break;
case VEH_DISASTER: res = LoadChunk(ls, &v->u.disaster, vehicle_disaster_chunk); break;
}
@@ -1236,7 +1236,7 @@ bool LoadOldVehicle(LoadgameState *ls, int num)
case 0x11 /*VEH_ROAD */: v = new (_current_vehicle_id) RoadVehicle(); break;
case 0x12 /*VEH_SHIP */: v = new (_current_vehicle_id) Ship(); break;
case 0x13 /*VEH_AIRCRAFT*/: v = new (_current_vehicle_id) Aircraft(); break;
- case 0x14 /*VEH_SPECIAL */: v = new (_current_vehicle_id) SpecialVehicle(); break;
+ case 0x14 /*VEH_EFFECT */: v = new (_current_vehicle_id) EffectVehicle(); break;
case 0x15 /*VEH_DISASTER*/: v = new (_current_vehicle_id) DisasterVehicle(); break;
}
if (!LoadChunk(ls, v, vehicle_chunk)) return false;
@@ -1270,7 +1270,7 @@ bool LoadOldVehicle(LoadgameState *ls, int num)
v->name = CopyFromOldName(_old_string_id);
/* Vehicle-subtype is different in TTD(Patch) */
- if (v->type == VEH_SPECIAL) v->subtype = v->subtype >> 1;
+ if (v->type == VEH_EFFECT) v->subtype = v->subtype >> 1;
if (_cargo_count != 0) {
CargoPacket *cp = new CargoPacket((_cargo_source == 0xFF) ? INVALID_STATION : _cargo_source, _cargo_count);