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authorfrosch <frosch@openttd.org>2012-04-24 17:26:08 +0000
committerfrosch <frosch@openttd.org>2012-04-24 17:26:08 +0000
commit6baef585cfb031b04aaf6d253a8a229cd63f7a12 (patch)
tree831ebfbef47b12adfdde728c5d70305fa96ee8db /src/object_gui.cpp
parentaa0ce945c43812e20ed56f8ffed2281635c3d0a2 (diff)
downloadopenttd-6baef585cfb031b04aaf6d253a8a229cd63f7a12.tar.xz
(svn r24175) -Fix (r24171): Make sure to select a object class with visible objects when opening the object GUI.
Diffstat (limited to 'src/object_gui.cpp')
-rw-r--r--src/object_gui.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/object_gui.cpp b/src/object_gui.cpp
index 4b8f70447..3acb3d125 100644
--- a/src/object_gui.cpp
+++ b/src/object_gui.cpp
@@ -47,6 +47,7 @@ public:
this->FinishInitNested(desc, 0);
this->SelectFirstAvailableObject(true);
+ assert(ObjectClass::Get(_selected_object_class)->GetUISpecCount() > 0); // object GUI should be disables elsewise
this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetCount(4);
NWidgetMatrix *matrix = this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX);
@@ -354,7 +355,16 @@ public:
}
}
}
- /* If all objects are unavailable, select nothing. */
+ /* If all objects are unavailable, select nothing... */
+ if (ObjectClass::Get(_selected_object_class)->GetUISpecCount() == 0) {
+ /* ... but make sure that the class is not empty. */
+ for (ObjectClassID j = OBJECT_CLASS_BEGIN; j < OBJECT_CLASS_MAX; j++) {
+ if (ObjectClass::Get(j)->GetUISpecCount() > 0) {
+ _selected_object_class = j;
+ break;
+ }
+ }
+ }
this->SelectOtherObject(-1);
}
};