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authorrubidium <rubidium@openttd.org>2008-09-30 20:39:50 +0000
committerrubidium <rubidium@openttd.org>2008-09-30 20:39:50 +0000
commit3b798599b63067c2e92aa49906ea66a07ae8de44 (patch)
tree69fb7ae1d9bdadb9e7386cb70b0a26621ad9b57f /src/npf.cpp
parentcc1e761edab14f8264dba44d09f7272d931bdd93 (diff)
downloadopenttd-3b798599b63067c2e92aa49906ea66a07ae8de44.tar.xz
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Diffstat (limited to 'src/npf.cpp')
-rw-r--r--src/npf.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/npf.cpp b/src/npf.cpp
index d5f431b43..7721ceebf 100644
--- a/src/npf.cpp
+++ b/src/npf.cpp
@@ -573,7 +573,7 @@ static void NPFSaveTargetData(AyStar* as, OpenListNode* current)
}
/**
- * Finds out if a given player's vehicles are allowed to enter a given tile.
+ * Finds out if a given company's vehicles are allowed to enter a given tile.
* @param owner The owner of the vehicle.
* @param tile The tile that is about to be entered.
* @param enterdir The direction in which the vehicle wants to enter the tile.