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author | Rubidium <rubidium@openttd.org> | 2021-04-17 10:01:24 +0200 |
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committer | Michael Lutz <michi@icosahedron.de> | 2021-04-17 22:24:52 +0200 |
commit | e5fedcd6dab98d6ba6e225ab6a05fd5b05fd3edd (patch) | |
tree | 7acf8a9dee7b8c062537a7776cc1432e2336ea61 /src/newgrf_spritegroup.h | |
parent | 4400bbfa964dd6353f0cf7591f6be6a789039399 (diff) | |
download | openttd-e5fedcd6dab98d6ba6e225ab6a05fd5b05fd3edd.tar.xz |
Fix #6322: [Script] Try to let the script die when no memory can be allocated instead of crashing the whole game
Diffstat (limited to 'src/newgrf_spritegroup.h')
0 files changed, 0 insertions, 0 deletions