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author | frosch <frosch@openttd.org> | 2011-05-29 16:56:22 +0000 |
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committer | frosch <frosch@openttd.org> | 2011-05-29 16:56:22 +0000 |
commit | a241a4ce97ffe3f519ecf656ad10c518d646d423 (patch) | |
tree | b6319bc947c6ae62a4822ed0368228f3e5f4e2ca /src/newgrf_spritegroup.h | |
parent | 5b449145f7983d44d73195b8a18e4a2da721ee71 (diff) | |
download | openttd-a241a4ce97ffe3f519ecf656ad10c518d646d423.tar.xz |
(svn r22518) -Feature: [NewGRF] Advanced sprite layouts with register modifiers.
Diffstat (limited to 'src/newgrf_spritegroup.h')
-rw-r--r-- | src/newgrf_spritegroup.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h index 89be1dc08..3a13a3bbe 100644 --- a/src/newgrf_spritegroup.h +++ b/src/newgrf_spritegroup.h @@ -278,12 +278,17 @@ struct ResultSpriteGroup : SpriteGroup { byte GetNumResults() const { return this->num_sprites; } }; +/** + * Action 2 sprite layout for houses, industry tiles, objects and airport tiles. + */ struct TileLayoutSpriteGroup : SpriteGroup { TileLayoutSpriteGroup() : SpriteGroup(SGT_TILELAYOUT) {} ~TileLayoutSpriteGroup() {} byte num_building_stages; ///< Number of building stages to show for this house/industry tile NewGRFSpriteLayout dts; + + const DrawTileSprites *ProcessRegisters(uint8 *stage) const; }; struct IndustryProductionSpriteGroup : SpriteGroup { |