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authorrubidium <rubidium@openttd.org>2007-03-07 12:11:48 +0000
committerrubidium <rubidium@openttd.org>2007-03-07 12:11:48 +0000
commit979ccd45baa9a38169661ba379a341cae8619c3b (patch)
tree757477dbdc02025cc29690a4e66e40f872cab02b /src/newgrf_spritegroup.h
parent4169bfba0604b33bad92389bd3eb6f9acde89f49 (diff)
downloadopenttd-979ccd45baa9a38169661ba379a341cae8619c3b.tar.xz
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
Diffstat (limited to 'src/newgrf_spritegroup.h')
-rw-r--r--src/newgrf_spritegroup.h58
1 files changed, 29 insertions, 29 deletions
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h
index 7451052c4..cbd79a97d 100644
--- a/src/newgrf_spritegroup.h
+++ b/src/newgrf_spritegroup.h
@@ -4,12 +4,12 @@
#define NEWGRF_SPRITEGROUP_H
-typedef struct SpriteGroup SpriteGroup;
+struct SpriteGroup;
/* 'Real' sprite groups contain a list of other result or callback sprite
* groups. */
-typedef struct RealSpriteGroup {
+struct RealSpriteGroup {
// Loaded = in motion, loading = not moving
// Each group contains several spritesets, for various loading stages
@@ -21,28 +21,28 @@ typedef struct RealSpriteGroup {
byte num_loading; ///< Number of loading groups
const SpriteGroup **loaded; ///< List of loaded groups (can be SpriteIDs or Callback results)
const SpriteGroup **loading; ///< List of loading groups (can be SpriteIDs or Callback results)
-} RealSpriteGroup;
+};
/* Shared by deterministic and random groups. */
-typedef enum VarSpriteGroupScopes {
+enum VarSpriteGroupScope {
VSG_SCOPE_SELF,
// Engine of consists for vehicles, city for stations.
VSG_SCOPE_PARENT,
-} VarSpriteGroupScope;
+};
-typedef enum DeterministicSpriteGroupSizes {
+enum DeterministicSpriteGroupSize {
DSG_SIZE_BYTE,
DSG_SIZE_WORD,
DSG_SIZE_DWORD,
-} DeterministicSpriteGroupSize;
+};
-typedef enum DeterministicSpriteGroupAdjustTypes {
+enum DeterministicSpriteGroupAdjustType {
DSGA_TYPE_NONE,
DSGA_TYPE_DIV,
DSGA_TYPE_MOD,
-} DeterministicSpriteGroupAdjustType;
+};
-typedef enum DeterministicSpriteGroupAdjustOperations {
+enum DeterministicSpriteGroupAdjustOperation {
DSGA_OP_ADD, // a + b
DSGA_OP_SUB, // a - b
DSGA_OP_SMIN, // (signed) min(a, b)
@@ -57,10 +57,10 @@ typedef enum DeterministicSpriteGroupAdjustOperations {
DSGA_OP_AND, // a & b
DSGA_OP_OR, // a | b
DSGA_OP_XOR, // a ^ b
-} DeterministicSpriteGroupAdjustOperation;
+};
-typedef struct DeterministicSpriteGroupAdjust {
+struct DeterministicSpriteGroupAdjust {
DeterministicSpriteGroupAdjustOperation operation;
DeterministicSpriteGroupAdjustType type;
byte variable;
@@ -70,17 +70,17 @@ typedef struct DeterministicSpriteGroupAdjust {
uint32 add_val;
uint32 divmod_val;
const SpriteGroup *subroutine;
-} DeterministicSpriteGroupAdjust;
+};
-typedef struct DeterministicSpriteGroupRange {
+struct DeterministicSpriteGroupRange {
const SpriteGroup *group;
uint32 low;
uint32 high;
-} DeterministicSpriteGroupRange;
+};
-typedef struct DeterministicSpriteGroup {
+struct DeterministicSpriteGroup {
VarSpriteGroupScope var_scope;
DeterministicSpriteGroupSize size;
byte num_adjusts;
@@ -90,14 +90,14 @@ typedef struct DeterministicSpriteGroup {
// Dynamically allocated, this is the sole owner
const SpriteGroup *default_group;
-} DeterministicSpriteGroup;
+};
-typedef enum RandomizedSpriteGroupCompareModes {
+enum RandomizedSpriteGroupCompareMode {
RSG_CMP_ANY,
RSG_CMP_ALL,
-} RandomizedSpriteGroupCompareMode;
+};
-typedef struct RandomizedSpriteGroup {
+struct RandomizedSpriteGroup {
// Take this object:
VarSpriteGroupScope var_scope;
@@ -111,32 +111,32 @@ typedef struct RandomizedSpriteGroup {
// Take the group with appropriate index:
const SpriteGroup **groups;
-} RandomizedSpriteGroup;
+};
/* This contains a callback result. A failed callback has a value of
* CALLBACK_FAILED */
-typedef struct CallbackResultSpriteGroup {
+struct CallbackResultSpriteGroup {
uint16 result;
-} CallbackResultSpriteGroup;
+};
/* A result sprite group returns the first SpriteID and the number of
* sprites in the set */
-typedef struct ResultSpriteGroup {
+struct ResultSpriteGroup {
SpriteID sprite;
byte num_sprites;
-} ResultSpriteGroup;
+};
/* List of different sprite group types */
-typedef enum SpriteGroupType {
+enum SpriteGroupType {
SGT_INVALID,
SGT_REAL,
SGT_DETERMINISTIC,
SGT_RANDOMIZED,
SGT_CALLBACK,
SGT_RESULT,
-} SpriteGroupType;
+};
/* Common wrapper for all the different sprite group types */
struct SpriteGroup {
@@ -156,7 +156,7 @@ SpriteGroup *AllocateSpriteGroup();
void InitializeSpriteGroupPool();
-typedef struct ResolverObject {
+struct ResolverObject {
uint16 callback;
uint32 callback_param1;
uint32 callback_param2;
@@ -187,7 +187,7 @@ typedef struct ResolverObject {
void (*SetTriggers)(const struct ResolverObject*, int);
uint32 (*GetVariable)(const struct ResolverObject*, byte, byte, bool*);
const SpriteGroup *(*ResolveReal)(const struct ResolverObject*, const SpriteGroup*);
-} ResolverObject;
+};
/* Base sprite group resolver */