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authoralberth <alberth@openttd.org>2012-11-10 20:41:45 +0000
committeralberth <alberth@openttd.org>2012-11-10 20:41:45 +0000
commit82e6001451f0dcfd5f85427a1f3a843656292f1e (patch)
tree1dc33da7c37b360fb225cd9086463c24bd538b55 /src/newgrf_spritegroup.h
parentc417efc962a2d452bf52842b615bf3e09ecef7d6 (diff)
downloadopenttd-82e6001451f0dcfd5f85427a1f3a843656292f1e.tar.xz
(svn r24685) -Codechange: Add resolver classes for rail types.
Diffstat (limited to 'src/newgrf_spritegroup.h')
-rw-r--r--src/newgrf_spritegroup.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h
index 112b0c763..2dc5f84d9 100644
--- a/src/newgrf_spritegroup.h
+++ b/src/newgrf_spritegroup.h
@@ -374,10 +374,6 @@ struct ResolverObject {
uint8 station_size;
} generic;
struct {
- TileIndex tile; ///< Tracktile. For track on a bridge this is the southern bridgehead.
- TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge?
- } routes;
- struct {
struct Station *st; ///< Station of the airport for which the callback is run, or NULL for build gui.
byte airport_id; ///< Type of airport for which the callback is run
byte layout; ///< Layout of the airport to build.