summaryrefslogtreecommitdiff
path: root/src/newgrf_spritegroup.h
diff options
context:
space:
mode:
authorfrosch <frosch@openttd.org>2011-09-11 15:10:09 +0000
committerfrosch <frosch@openttd.org>2011-09-11 15:10:09 +0000
commit7f228d6909f3132b9f50c403de0100d635392305 (patch)
tree7fce3f562daee3147d6299dbc6ebdaea3858373a /src/newgrf_spritegroup.h
parentde27360549ec0afcc5090369cf05cfeafeda5868 (diff)
downloadopenttd-7f228d6909f3132b9f50c403de0100d635392305.tar.xz
(svn r22924) -Codechange: Enhance NewGRFSpriteLayout for drawing construction stages in spritelayouts with inconsistent number of sprites per spriteset.
Diffstat (limited to 'src/newgrf_spritegroup.h')
-rw-r--r--src/newgrf_spritegroup.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h
index 811547832..91c018c35 100644
--- a/src/newgrf_spritegroup.h
+++ b/src/newgrf_spritegroup.h
@@ -288,7 +288,6 @@ struct TileLayoutSpriteGroup : SpriteGroup {
TileLayoutSpriteGroup() : SpriteGroup(SGT_TILELAYOUT) {}
~TileLayoutSpriteGroup() {}
- byte num_building_stages; ///< Number of building stages to show for this house/industry tile
NewGRFSpriteLayout dts;
const DrawTileSprites *ProcessRegisters(uint8 *stage) const;