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authorrubidium <rubidium@openttd.org>2008-04-21 11:29:01 +0000
committerrubidium <rubidium@openttd.org>2008-04-21 11:29:01 +0000
commita40bba8bace426b961d31f5b0362629044c0766e (patch)
tree05dfb2564e3487afc402523c5fbe4b764fc97d54 /src/newgrf_sound.h
parent2a779a5e100be9133e21b5645d90d0d390af9ecd (diff)
downloadopenttd-a40bba8bace426b961d31f5b0362629044c0766e.tar.xz
(svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations.
Diffstat (limited to 'src/newgrf_sound.h')
-rw-r--r--src/newgrf_sound.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_sound.h b/src/newgrf_sound.h
index 608c7c659..794cee77f 100644
--- a/src/newgrf_sound.h
+++ b/src/newgrf_sound.h
@@ -26,6 +26,6 @@ void InitializeSoundPool();
FileEntry *GetSound(uint index);
uint GetNumSounds();
bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);
-bool PlayHouseSound(uint16 sound_id, TileIndex tile);
+bool PlayTileSound(const struct GRFFile *file, uint16 sound_id, TileIndex tile);
#endif /* NEWGRF_SOUND_H */