diff options
author | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2007-01-02 19:19:48 +0000 |
commit | 66bbf336c6af7353ef0aeed58002c46543b30635 (patch) | |
tree | ad4a63860df2626b22f77e7dac712e958bea54cb /src/newgrf_sound.h | |
parent | ccc0a3f4dbf58c005b22341ac8874252924690cd (diff) | |
download | openttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz |
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'src/newgrf_sound.h')
-rw-r--r-- | src/newgrf_sound.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/newgrf_sound.h b/src/newgrf_sound.h new file mode 100644 index 000000000..ec2727fb1 --- /dev/null +++ b/src/newgrf_sound.h @@ -0,0 +1,25 @@ +/* $Id$ */ + +#ifndef NEWGRF_SOUND_H +#define NEWGRF_SOUND_H + +typedef enum VehicleSoundEvents { + VSE_START = 1, + VSE_TUNNEL = 2, + VSE_BREAKDOWN = 3, + VSE_RUNNING = 4, + VSE_TOUCHDOWN = 5, + VSE_TRAIN_EFFECT = 6, + VSE_RUNNING_16 = 7, + VSE_STOPPED_16 = 8, + VSE_LOAD_UNLOAD = 9, +} VehicleSoundEvent; + + +FileEntry *AllocateFileEntry(void); +void InitializeSoundPool(void); +FileEntry *GetSound(uint index); +uint GetNumSounds(void); +bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event); + +#endif /* NEWGRF_SOUND_H */ |