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authormichi_cc <michi_cc@openttd.org>2012-02-04 13:28:44 +0000
committermichi_cc <michi_cc@openttd.org>2012-02-04 13:28:44 +0000
commit12f0e80dad7c798ed28990d14f3395ac4478b9c3 (patch)
tree2a4ebb24c40ba89d3d5ab7d357b5ab1da5876996 /src/newgrf_sound.h
parent5af68295b0c71edc62db53c87c89ffc38f5331bf (diff)
downloadopenttd-12f0e80dad7c798ed28990d14f3395ac4478b9c3.tar.xz
(svn r23882) -Codechange: Delay parsing of NewGRF sound effects until first usage.
Diffstat (limited to 'src/newgrf_sound.h')
-rw-r--r--src/newgrf_sound.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/newgrf_sound.h b/src/newgrf_sound.h
index 2f2c034db..a6375cee4 100644
--- a/src/newgrf_sound.h
+++ b/src/newgrf_sound.h
@@ -32,6 +32,7 @@ enum VehicleSoundEvent {
SoundEntry *AllocateSound();
void InitializeSoundPool();
+bool LoadNewGRFSound(SoundEntry *sound);
SoundEntry *GetSound(SoundID sound_id);
uint GetNumSounds();
bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);