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author | planetmaker <planetmaker@openttd.org> | 2013-01-08 22:46:42 +0000 |
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committer | planetmaker <planetmaker@openttd.org> | 2013-01-08 22:46:42 +0000 |
commit | c24374f99c22d9420d6d182ff835f07a5b954b48 (patch) | |
tree | 7043ad53c941668339a0949867e10888f9e54f16 /src/newgrf_sound.cpp | |
parent | 89a2ba2a6d25e605c391e7343ba66090ee9f26de (diff) | |
download | openttd-c24374f99c22d9420d6d182ff835f07a5b954b48.tar.xz |
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
Diffstat (limited to 'src/newgrf_sound.cpp')
-rw-r--r-- | src/newgrf_sound.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_sound.cpp b/src/newgrf_sound.cpp index fc345ded8..c7739558f 100644 --- a/src/newgrf_sound.cpp +++ b/src/newgrf_sound.cpp @@ -198,7 +198,7 @@ bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event) } /** - * Play a NewGRF sound effect at the location of a specfic tile. + * Play a NewGRF sound effect at the location of a specific tile. * @param file NewGRF triggering the sound effect. * @param sound_id Sound effect the NewGRF wants to play. * @param tile Location of the effect. |