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authorpeter1138 <peter1138@openttd.org>2019-04-06 07:46:15 +0100
committerMichael Lutz <michi@icosahedron.de>2019-05-01 21:36:27 +0200
commitc02ef3e4564b7b54d49f0827d2d7625cbc38f335 (patch)
tree1c0ee62b6ce55124b247daaafa42300bfaa932e7 /src/newgrf_roadtype.h
parent21edf67f89c60351d5a0d84625455aa296b6b950 (diff)
downloadopenttd-c02ef3e4564b7b54d49f0827d2d7625cbc38f335.tar.xz
Feature: Add NotRoadTypes (NRT)
Diffstat (limited to 'src/newgrf_roadtype.h')
-rw-r--r--src/newgrf_roadtype.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/newgrf_roadtype.h b/src/newgrf_roadtype.h
new file mode 100644
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+++ b/src/newgrf_roadtype.h
@@ -0,0 +1,51 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file newgrf_roadtype.h NewGRF handling of road types. */
+
+#ifndef NEWGRF_ROADTYPE_H
+#define NEWGRF_ROADTYPE_H
+
+#include "road.h"
+#include "newgrf_commons.h"
+#include "newgrf_spritegroup.h"
+
+/** Resolver for the railtype scope. */
+struct RoadTypeScopeResolver : public ScopeResolver {
+ TileIndex tile; ///< Tracktile. For track on a bridge this is the southern bridgehead.
+ TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge?
+
+ RoadTypeScopeResolver(ResolverObject &ro, TileIndex tile, TileContext context);
+
+ /* virtual */ uint32 GetRandomBits() const;
+ /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
+};
+
+/** Resolver object for road types. */
+struct RoadTypeResolverObject : public ResolverObject {
+ RoadTypeScopeResolver roadtype_scope; ///< Resolver for the roadtype scope.
+
+ RoadTypeResolverObject(const RoadTypeInfo *rti, TileIndex tile, TileContext context, RoadTypeSpriteGroup rtsg, uint32 param1 = 0, uint32 param2 = 0);
+
+ /* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
+ {
+ switch (scope) {
+ case VSG_SCOPE_SELF: return &this->roadtype_scope;
+ default: return ResolverObject::GetScope(scope, relative);
+ }
+ }
+
+ /* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
+};
+
+SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context = TCX_NORMAL, uint *num_results = nullptr);
+
+uint8 GetReverseRoadTypeTranslation(RoadType roadtype, const GRFFile *grffile);
+
+#endif /* NEWGRF_ROADTYPE_H */