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author | Henry Wilson <m3henry@googlemail.com> | 2019-04-10 22:07:06 +0100 |
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committer | Michael Lutz <michi@icosahedron.de> | 2019-04-10 23:22:20 +0200 |
commit | 7c8e7c6b6e16d4a26259a676db32d8776b99817e (patch) | |
tree | 99f134b7e66367cf11e10bc5061896eab4a3264f /src/newgrf_industrytiles.cpp | |
parent | 3b4f224c0bc50e7248050d4bcbb6d83fd510c1cc (diff) | |
download | openttd-7c8e7c6b6e16d4a26259a676db32d8776b99817e.tar.xz |
Codechange: Use null pointer literal instead of the NULL macro
Diffstat (limited to 'src/newgrf_industrytiles.cpp')
-rw-r--r-- | src/newgrf_industrytiles.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/newgrf_industrytiles.cpp b/src/newgrf_industrytiles.cpp index 0b2a55000..5a8794564 100644 --- a/src/newgrf_industrytiles.cpp +++ b/src/newgrf_industrytiles.cpp @@ -80,7 +80,7 @@ uint32 GetRelativePosition(TileIndex tile, TileIndex ind_tile) /* Land info of nearby tiles */ case 0x60: return GetNearbyIndustryTileInformation(parameter, this->tile, - this->industry == NULL ? (IndustryID)INVALID_INDUSTRY : this->industry->index, true, this->ro.grffile->grf_version >= 8); + this->industry == nullptr ? (IndustryID)INVALID_INDUSTRY : this->industry->index, true, this->ro.grffile->grf_version >= 8); /* Animation stage of nearby tiles */ case 0x61: { @@ -103,7 +103,7 @@ uint32 GetRelativePosition(TileIndex tile, TileIndex ind_tile) /* virtual */ uint32 IndustryTileScopeResolver::GetRandomBits() const { - assert(this->industry != NULL && IsValidTile(this->tile)); + assert(this->industry != nullptr && IsValidTile(this->tile)); assert(this->industry->index == INVALID_INDUSTRY || IsTileType(this->tile, MP_INDUSTRY)); return (this->industry->index != INVALID_INDUSTRY) ? GetIndustryRandomBits(this->tile) : 0; @@ -111,7 +111,7 @@ uint32 GetRelativePosition(TileIndex tile, TileIndex ind_tile) /* virtual */ uint32 IndustryTileScopeResolver::GetTriggers() const { - assert(this->industry != NULL && IsValidTile(this->tile)); + assert(this->industry != nullptr && IsValidTile(this->tile)); assert(this->industry->index == INVALID_INDUSTRY || IsTileType(this->tile, MP_INDUSTRY)); if (this->industry->index == INVALID_INDUSTRY) return 0; return GetIndustryTriggers(this->tile); @@ -125,7 +125,7 @@ uint32 GetRelativePosition(TileIndex tile, TileIndex ind_tile) static const GRFFile *GetIndTileGrffile(IndustryGfx gfx) { const IndustryTileSpec *its = GetIndustryTileSpec(gfx); - return (its != NULL) ? its->grf_prop.grffile : NULL; + return (its != nullptr) ? its->grf_prop.grffile : nullptr; } /** @@ -171,7 +171,7 @@ static void IndustryDrawTileLayout(const TileInfo *ti, const TileLayoutSpriteGro uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile) { - assert(industry != NULL && IsValidTile(tile)); + assert(industry != nullptr && IsValidTile(tile)); assert(industry->index == INVALID_INDUSTRY || IsTileType(tile, MP_INDUSTRY)); IndustryTileResolverObject object(gfx_id, tile, industry, callback, param1, param2); @@ -194,7 +194,7 @@ bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const Indus IndustryTileResolverObject object(gfx, ti->tile, i); const SpriteGroup *group = object.Resolve(); - if (group == NULL || group->type != SGT_TILELAYOUT) return false; + if (group == nullptr || group->type != SGT_TILELAYOUT) return false; /* Limit the building stage to the number of stages supplied. */ const TileLayoutSpriteGroup *tlgroup = (const TileLayoutSpriteGroup *)group; @@ -259,7 +259,7 @@ struct IndustryAnimationBase : public AnimationBase<IndustryAnimationBase, Indus void AnimateNewIndustryTile(TileIndex tile) { const IndustryTileSpec *itspec = GetIndustryTileSpec(GetIndustryGfx(tile)); - if (itspec == NULL) return; + if (itspec == nullptr) return; IndustryAnimationBase::AnimateTile(itspec, Industry::GetByTile(tile), tile, (itspec->special_flags & INDTILE_SPECIAL_NEXTFRAME_RANDOMBITS) != 0); } @@ -305,14 +305,14 @@ static void DoTriggerIndustryTile(TileIndex tile, IndustryTileTrigger trigger, I IndustryGfx gfx = GetIndustryGfx(tile); const IndustryTileSpec *itspec = GetIndustryTileSpec(gfx); - if (itspec->grf_prop.spritegroup[0] == NULL) return; + if (itspec->grf_prop.spritegroup[0] == nullptr) return; IndustryTileResolverObject object(gfx, tile, ind, CBID_RANDOM_TRIGGER); object.waiting_triggers = GetIndustryTriggers(tile) | trigger; SetIndustryTriggers(tile, object.waiting_triggers); // store now for var 5F const SpriteGroup *group = object.Resolve(); - if (group == NULL) return; + if (group == nullptr) return; /* Store remaining triggers. */ SetIndustryTriggers(tile, object.GetRemainingTriggers()); @@ -335,7 +335,7 @@ static void DoTriggerIndustryTile(TileIndex tile, IndustryTileTrigger trigger, I */ static void DoReseedIndustry(Industry *ind, uint32 reseed) { - if (reseed == 0 || ind == NULL) return; + if (reseed == 0 || ind == nullptr) return; uint16 random_bits = Random(); ind->random &= reseed; |