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authorfrosch <frosch@openttd.org>2018-03-11 13:19:41 +0000
committerfrosch <frosch@openttd.org>2018-03-11 13:19:41 +0000
commitd9d669dcf855e444a77141b4b96e5df1f13c7203 (patch)
treea90dc37970fd26211382b50c25b5680be5963955 /src/newgrf_industries.h
parent7c406f0d9dc365960f07e20e690cc0bdf8682fd6 (diff)
downloadopenttd-d9d669dcf855e444a77141b4b96e5df1f13c7203.tar.xz
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
Diffstat (limited to 'src/newgrf_industries.h')
-rw-r--r--src/newgrf_industries.h13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/newgrf_industries.h b/src/newgrf_industries.h
index 45b0333a6..fa809fcd7 100644
--- a/src/newgrf_industries.h
+++ b/src/newgrf_industries.h
@@ -21,7 +21,18 @@ struct IndustriesScopeResolver : public ScopeResolver {
IndustryType type; ///< Type of the industry.
uint32 random_bits; ///< Random bits of the new industry.
- IndustriesScopeResolver(ResolverObject &ro, TileIndex tile, Industry *industry, IndustryType type, uint32 random_bits = 0);
+ /**
+ * Scope resolver for industries.
+ * @param ro Surrounding resolver.
+ * @param tile %Tile owned by the industry.
+ * @param industry %Industry being resolved.
+ * @param type Type of the industry.
+ * @param random_bits Random bits of the new industry.
+ */
+ IndustriesScopeResolver(ResolverObject &ro, TileIndex tile, Industry *industry, IndustryType type, uint32 random_bits = 0)
+ : ScopeResolver(ro), tile(tile), industry(industry), type(type), random_bits(random_bits)
+ {
+ }
/* virtual */ uint32 GetRandomBits() const;
/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;