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authorbelugas <belugas@openttd.org>2007-06-21 17:09:10 +0000
committerbelugas <belugas@openttd.org>2007-06-21 17:09:10 +0000
commitad446daf3377edcb2b83eeefbb1bb72a30c63274 (patch)
treea326890bbd423a6826dfbcdb9b4536761258caa7 /src/newgrf_industries.cpp
parentf58ea51e2ae360a2ca920603dcf13acf559cee81 (diff)
downloadopenttd-ad446daf3377edcb2b83eeefbb1bb72a30c63274.tar.xz
(svn r10256) -Add: Addition of IndustryTileOverrideManager
Diffstat (limited to 'src/newgrf_industries.cpp')
-rw-r--r--src/newgrf_industries.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/newgrf_industries.cpp b/src/newgrf_industries.cpp
index 5c0d74134..402bccccb 100644
--- a/src/newgrf_industries.cpp
+++ b/src/newgrf_industries.cpp
@@ -19,6 +19,7 @@
* to those used by the game, the IDs used for overriding old industries must be
* translated when the idustry spec is set. */
IndustryOverrideManager _industry_mngr(NEW_INDUSTRYOFFSET, NUM_INDUSTRYTYPES, INVALID_INDUSTRYTYPE);
+IndustryTileOverrideManager _industile_mngr(NEW_INDUSTRYTILEOFFSET, NUM_INDUSTRYTILES, INVALID_INDUSTRYTILE);
/**
* Finds the distance for the closest tile with water/land given a tile