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authorrubidium <rubidium@openttd.org>2008-01-13 01:21:35 +0000
committerrubidium <rubidium@openttd.org>2008-01-13 01:21:35 +0000
commit90acd52f22116bed4b126df0218975d2b54aa6aa (patch)
treefc3e123d733a91dd61b578c69516fae69754c97f /src/newgrf_industries.cpp
parent72c9b35b119884a393f30d8009a53db87b121c78 (diff)
downloadopenttd-90acd52f22116bed4b126df0218975d2b54aa6aa.tar.xz
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
Diffstat (limited to 'src/newgrf_industries.cpp')
-rw-r--r--src/newgrf_industries.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/newgrf_industries.cpp b/src/newgrf_industries.cpp
index 4fd63b79f..f4e504945 100644
--- a/src/newgrf_industries.cpp
+++ b/src/newgrf_industries.cpp
@@ -7,7 +7,6 @@
#include "debug.h"
#include "variables.h"
#include "landscape.h"
-#include "table/strings.h"
#include "industry.h"
#include "industry_map.h"
#include "newgrf.h"
@@ -23,6 +22,8 @@
#include "player_func.h"
#include "player_base.h"
+#include "table/strings.h"
+
/* Since the industry IDs defined by the GRF file don't necessarily correlate
* to those used by the game, the IDs used for overriding old industries must be
* translated when the idustry spec is set. */