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author | rubidium <rubidium@openttd.org> | 2008-01-12 14:10:35 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-01-12 14:10:35 +0000 |
commit | 2fc62eab058153a2d9d6fc7b14d8f8f28da8b183 (patch) | |
tree | dd717901825d2b9701f42a6a4bedb895deb3017a /src/newgrf_industries.cpp | |
parent | 63cc41cd1c90dce2e1f3d90ce57b27c65f5197bb (diff) | |
download | openttd-2fc62eab058153a2d9d6fc7b14d8f8f28da8b183.tar.xz |
(svn r11818) -Codechange: split player.h into smaller pieces.
Diffstat (limited to 'src/newgrf_industries.cpp')
-rw-r--r-- | src/newgrf_industries.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/newgrf_industries.cpp b/src/newgrf_industries.cpp index be941f75f..4fd63b79f 100644 --- a/src/newgrf_industries.cpp +++ b/src/newgrf_industries.cpp @@ -20,7 +20,8 @@ #include "newgrf_town.h" #include "window_func.h" #include "town.h" -#include "player.h" +#include "player_func.h" +#include "player_base.h" /* Since the industry IDs defined by the GRF file don't necessarily correlate * to those used by the game, the IDs used for overriding old industries must be |