diff options
author | belugas <belugas@openttd.org> | 2007-05-15 21:36:58 +0000 |
---|---|---|
committer | belugas <belugas@openttd.org> | 2007-05-15 21:36:58 +0000 |
commit | 3fb4003534dd66e7909568069e117438f88638b8 (patch) | |
tree | 70f568a4e7749c7071ef405f07b8f2998266f606 /src/newgrf_house.h | |
parent | d2776ccde91e64b0402af22b512a8f6677fca86e (diff) | |
download | openttd-3fb4003534dd66e7909568069e117438f88638b8.tar.xz |
(svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
Basically, it is more a gathering of IDs from grf files and ingame data.
Diffstat (limited to 'src/newgrf_house.h')
-rw-r--r-- | src/newgrf_house.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/newgrf_house.h b/src/newgrf_house.h index 513b46094..bdd21b907 100644 --- a/src/newgrf_house.h +++ b/src/newgrf_house.h @@ -41,15 +41,7 @@ struct HouseClassMapping { uint8 class_id; ////< The class id within the grf file }; -extern HouseIDMapping _house_id_mapping[HOUSE_MAX]; ///< Declared in newgrf_house.cpp - -void AddHouseOverride(uint8 local_id, uint house_type); -void ResetHouseOverrides(); - -void SetHouseSpec(const HouseSpec *hs); - void CheckHouseIDs(); -void ResetHouseIDMapping(); HouseClassID AllocateHouseClassID(byte grf_class_id, uint32 grfid); |