From 3fb4003534dd66e7909568069e117438f88638b8 Mon Sep 17 00:00:00 2001 From: belugas Date: Tue, 15 May 2007 21:36:58 +0000 Subject: (svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses. Basically, it is more a gathering of IDs from grf files and ingame data. --- src/newgrf_house.h | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src/newgrf_house.h') diff --git a/src/newgrf_house.h b/src/newgrf_house.h index 513b46094..bdd21b907 100644 --- a/src/newgrf_house.h +++ b/src/newgrf_house.h @@ -41,15 +41,7 @@ struct HouseClassMapping { uint8 class_id; ////< The class id within the grf file }; -extern HouseIDMapping _house_id_mapping[HOUSE_MAX]; ///< Declared in newgrf_house.cpp - -void AddHouseOverride(uint8 local_id, uint house_type); -void ResetHouseOverrides(); - -void SetHouseSpec(const HouseSpec *hs); - void CheckHouseIDs(); -void ResetHouseIDMapping(); HouseClassID AllocateHouseClassID(byte grf_class_id, uint32 grfid); -- cgit v1.2.3-54-g00ecf