diff options
author | rubidium <rubidium@openttd.org> | 2008-07-17 20:13:01 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2008-07-17 20:13:01 +0000 |
commit | d06529ef4d84ce90c90ed560a6b2f3525880c40e (patch) | |
tree | ca5029fca4c5aee49145e4bd3e3f0f81df8ccabc /src/newgrf_house.cpp | |
parent | c2d2f817de7ec5f4afd76af2de765ac411cdf3c2 (diff) | |
download | openttd-d06529ef4d84ce90c90ed560a6b2f3525880c40e.tar.xz |
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
Diffstat (limited to 'src/newgrf_house.cpp')
-rw-r--r-- | src/newgrf_house.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp index 374212651..cb5ac90df 100644 --- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -591,7 +591,7 @@ bool CanDeleteHouse(TileIndex tile) /* Human players are always allowed to remove buildings, as is water and * anyone using the scenario editor. */ - if ((IsValidPlayer(_current_player) && IsHumanPlayer(_current_player)) + if ((IsValidPlayerID(_current_player) && IsHumanPlayer(_current_player)) || _current_player == OWNER_WATER || _current_player == OWNER_NONE) return true; if (HasBit(hs->callback_mask, CBM_HOUSE_DENY_DESTRUCTION)) { |