From d06529ef4d84ce90c90ed560a6b2f3525880c40e Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 17 Jul 2008 20:13:01 +0000 Subject: (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. --- src/newgrf_house.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/newgrf_house.cpp') diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp index 374212651..cb5ac90df 100644 --- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -591,7 +591,7 @@ bool CanDeleteHouse(TileIndex tile) /* Human players are always allowed to remove buildings, as is water and * anyone using the scenario editor. */ - if ((IsValidPlayer(_current_player) && IsHumanPlayer(_current_player)) + if ((IsValidPlayerID(_current_player) && IsHumanPlayer(_current_player)) || _current_player == OWNER_WATER || _current_player == OWNER_NONE) return true; if (HasBit(hs->callback_mask, CBM_HOUSE_DENY_DESTRUCTION)) { -- cgit v1.2.3-54-g00ecf