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authorfrosch <frosch@openttd.org>2011-07-02 12:49:44 +0000
committerfrosch <frosch@openttd.org>2011-07-02 12:49:44 +0000
commit1688470eb9b511990089eab1eec9f0ba3104d4c5 (patch)
tree6dc4dd8533157db6feb482607001c14be3dd733c /src/newgrf_gui.cpp
parent56a41a8852c6bad2119100d0758ca297e61c80c1 (diff)
downloadopenttd-1688470eb9b511990089eab1eec9f0ba3104d4c5.tar.xz
(svn r22617) -Codechange: Add GameOptionsInvalidationData enum for data values for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS.
Diffstat (limited to 'src/newgrf_gui.cpp')
-rw-r--r--src/newgrf_gui.cpp30
1 files changed, 12 insertions, 18 deletions
diff --git a/src/newgrf_gui.cpp b/src/newgrf_gui.cpp
index f2ea18442..8fcb1c0e4 100644
--- a/src/newgrf_gui.cpp
+++ b/src/newgrf_gui.cpp
@@ -569,7 +569,7 @@ struct NewGRFWindow : public QueryStringBaseWindow {
this->avails.SetFilterFuncs(this->filter_funcs);
this->avails.ForceRebuild();
- this->OnInvalidateData(2);
+ this->OnInvalidateData(GOID_NEWGRF_LIST_EDITED);
}
~NewGRFWindow()
@@ -881,7 +881,7 @@ struct NewGRFWindow : public QueryStringBaseWindow {
this->avail_pos = -1;
this->avail_sel = NULL;
this->avails.ForceRebuild();
- this->InvalidateData(2);
+ this->InvalidateData(GOID_NEWGRF_LIST_EDITED);
break;
}
@@ -921,7 +921,7 @@ struct NewGRFWindow : public QueryStringBaseWindow {
if (new_pos >= 0) this->avail_sel = this->avails[new_pos];
this->avails.ForceRebuild();
- this->InvalidateData(2);
+ this->InvalidateData(GOID_NEWGRF_LIST_EDITED);
break;
}
@@ -989,7 +989,7 @@ struct NewGRFWindow : public QueryStringBaseWindow {
this->avail_sel = NULL;
this->avail_pos = -1;
this->avails.ForceRebuild();
- this->InvalidateData(1);
+ this->InvalidateData(GOID_NEWGRF_RESCANNED);
this->DeleteChildWindows(WC_QUERY_STRING); // Remove the parameter query window
InvalidateWindowClassesData(WC_SAVELOAD);
break;
@@ -1010,7 +1010,7 @@ struct NewGRFWindow : public QueryStringBaseWindow {
DeleteWindowByClass(WC_GRF_PARAMETERS);
this->active_sel = NULL;
- this->InvalidateData(3);
+ this->InvalidateData(GOID_NEWGRF_PRESET_LOADED);
}
virtual void OnQueryTextFinished(char *str)
@@ -1033,24 +1033,18 @@ struct NewGRFWindow : public QueryStringBaseWindow {
/**
* Some data on this window has become invalid.
- * @param data Information about the changed data.
- * - 0: (optionally) build availables, update button status.
- * - 1: build availables, Add newly found grfs, update button status.
- * - 2: (optionally) build availables, Reset preset, + 3
- * - 3: (optionally) build availables, Update active scrollbar, update button status.
- * - 4: Force a rebuild of the availables, + 2
+ * @param data Information about the changed data. @see GameOptionsInvalidationData
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
switch (data) {
- default: NOT_REACHED();
- case 0:
+ default:
/* Nothing important to do */
break;
- case 1:
+ case GOID_NEWGRF_RESCANNED:
/* Search the list for items that are now found and mark them as such. */
for (GRFConfig **l = &this->actives; *l != NULL; l = &(*l)->next) {
GRFConfig *c = *l;
@@ -1067,14 +1061,14 @@ struct NewGRFWindow : public QueryStringBaseWindow {
delete c;
}
- /* FALL THROUGH */
- case 4:
+
this->avails.ForceRebuild();
/* FALL THROUGH */
- case 2:
+ case GOID_NEWGRF_LIST_EDITED:
this->preset = -1;
/* FALL THROUGH */
- case 3: {
+ case GOID_NEWGRF_PRESET_LOADED: {
+ /* Update scrollbars */
int i = 0;
for (const GRFConfig *c = this->actives; c != NULL; c = c->next, i++) {}