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author | michi_cc <michi_cc@openttd.org> | 2011-11-04 21:05:08 +0000 |
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committer | michi_cc <michi_cc@openttd.org> | 2011-11-04 21:05:08 +0000 |
commit | 707b0f48e6b4d886a7e744802096a56a5a097e3e (patch) | |
tree | 8d41f1903db127cafe30a1d8462aa7979e6d1d2e /src/newgrf_generic.cpp | |
parent | a471a20491a0253125ca1f24c44879371d8d950e (diff) | |
download | openttd-707b0f48e6b4d886a7e744802096a56a5a097e3e.tar.xz |
(svn r23114) -Feature: [NewGRF] Ambient sound effect callback.
Diffstat (limited to 'src/newgrf_generic.cpp')
-rw-r--r-- | src/newgrf_generic.cpp | 46 |
1 files changed, 43 insertions, 3 deletions
diff --git a/src/newgrf_generic.cpp b/src/newgrf_generic.cpp index abf2461dd..0c57a0ef4 100644 --- a/src/newgrf_generic.cpp +++ b/src/newgrf_generic.cpp @@ -15,6 +15,9 @@ #include "newgrf_spritegroup.h" #include "industrytype.h" #include "core/bitmath_func.hpp" +#include "core/random_func.hpp" +#include "tile_map.h" +#include "newgrf_sound.h" #include <list> @@ -84,6 +87,14 @@ static void GenericCallbackSetTriggers(const ResolverObject *object, int trigger static uint32 GenericCallbackGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) { + DEBUG(grf, 1, "Unhandled generic feature variable 0x%02X", variable); + + *available = false; + return UINT_MAX; +} + +static uint32 GenericAiCallbackGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) +{ switch (variable) { case 0x40: return object->grffile->cargo_map[object->u.generic.cargo_type]; @@ -115,12 +126,12 @@ static const SpriteGroup *GenericCallbackResolveReal(const ResolverObject *objec } -static inline void NewGenericResolver(ResolverObject *res) +static inline void NewGenericResolver(ResolverObject *res, bool ai_callback) { res->GetRandomBits = &GenericCallbackGetRandomBits; res->GetTriggers = &GenericCallbackGetTriggers; res->SetTriggers = &GenericCallbackSetTriggers; - res->GetVariable = &GenericCallbackGetVariable; + res->GetVariable = ai_callback ? &GenericAiCallbackGetVariable : &GenericCallbackGetVariable; res->ResolveReal = &GenericCallbackResolveReal; res->callback = CBID_NO_CALLBACK; @@ -181,7 +192,7 @@ uint16 GetAiPurchaseCallbackResult(uint8 feature, CargoID cargo_type, uint8 defa { ResolverObject object; - NewGenericResolver(&object); + NewGenericResolver(&object, true); if (src_industry != IT_AI_UNKNOWN && src_industry != IT_AI_TOWN) { const IndustrySpec *is = GetIndustrySpec(src_industry); @@ -209,3 +220,32 @@ uint16 GetAiPurchaseCallbackResult(uint8 feature, CargoID cargo_type, uint8 defa if (callback != CALLBACK_FAILED) callback = GB(callback, 0, 8); return callback; } + + +/** + * 'Execute' the ambient sound effect callback. + * @param tile Tile the sound effect should be generated for. + */ +void AmbientSoundEffectCallback(TileIndex tile) +{ + assert(IsTileType(tile, MP_CLEAR) || IsTileType(tile, MP_TREES) || IsTileType(tile, MP_WATER)); + + /* Only run callback if enabled. */ + if (!HasGrfMiscBit(GMB_AMBIENT_SOUND_CALLBACK)) return; + /* Only run every 1/200-th time. */ + uint32 r; // Save for later + if (!Chance16R(1, 200, r)) return; + + ResolverObject object; + + /* Prepare resolver object. */ + NewGenericResolver(&object, false); + object.callback = CBID_SOUNDS_AMBIENT_EFFECT; + object.callback_param1 = GetTileType(tile) << 28 | TileHeight(tile) << 24 | GB(r, 16, 8) << 16 | GetTerrainType(tile); + + /* Run callback. */ + const GRFFile *grf_file; + uint16 callback = GetGenericCallbackResult(GSF_SOUNDFX, &object, &grf_file); + + if (callback != CALLBACK_FAILED) PlayTileSound(grf_file, callback, tile); +} |