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authorpeter1138 <peter1138@openttd.org>2008-02-12 13:23:57 +0000
committerpeter1138 <peter1138@openttd.org>2008-02-12 13:23:57 +0000
commit4d0c443953d5f12ab13620b53f0179556f01f9e9 (patch)
tree4c08b2e82cdcf9be813d4276fb3891ed14130483 /src/newgrf_generic.cpp
parent9f6fd72c0981e2648eb23301d2a4aed23d38d63f (diff)
downloadopenttd-4d0c443953d5f12ab13620b53f0179556f01f9e9.tar.xz
(svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use.
Diffstat (limited to 'src/newgrf_generic.cpp')
-rw-r--r--src/newgrf_generic.cpp179
1 files changed, 179 insertions, 0 deletions
diff --git a/src/newgrf_generic.cpp b/src/newgrf_generic.cpp
new file mode 100644
index 000000000..8d515d713
--- /dev/null
+++ b/src/newgrf_generic.cpp
@@ -0,0 +1,179 @@
+/* $Id$ */
+
+#include "stdafx.h"
+#include "openttd.h"
+#include "variables.h"
+#include "landscape.h"
+#include "debug.h"
+#include "newgrf.h"
+#include "newgrf_callbacks.h"
+#include "newgrf_commons.h"
+#include "newgrf_spritegroup.h"
+#include "newgrf_generic.h"
+#include "tile_map.h"
+#include <list>
+
+
+struct GenericCallback {
+ const GRFFile *file;
+ const SpriteGroup *group;
+
+ GenericCallback(const GRFFile *file, const SpriteGroup *group) :
+ file(file),
+ group(group)
+ { }
+};
+
+typedef std::list<GenericCallback> GenericCallbackList;
+
+static GenericCallbackList _gcl[GSF_END];
+
+
+/**
+ * Reset all generic feature callback sprite groups.
+ */
+void ResetGenericCallbacks()
+{
+ for (uint8 feature = 0; feature < lengthof(_gcl); feature++) {
+ _gcl[feature].clear();
+ }
+}
+
+
+/**
+ * Add a generic feature callback sprite group to the appropriate feature list.
+ * @param feature
+ * @param file
+ * @param group
+ */
+void AddGenericCallback(uint8 feature, const GRFFile *file, const SpriteGroup *group)
+{
+ if (feature >= lengthof(_gcl)) {
+ grfmsg(5, "AddGenericCallback: Unsupported feature 0x%02X", feature);
+ return;
+ }
+
+ /* Generic feature callbacks are evaluated in reverse (i.e. the last group
+ * to be added is evaluated first, etc) thus we push the group to the
+ * beginning of the list so a standard iterator will do the right thing. */
+ _gcl[feature].push_front(GenericCallback(file, group));
+}
+
+
+static uint32 GenericCallbackGetRandomBits(const ResolverObject *object)
+{
+ return 0;
+}
+
+
+static uint32 GenericCallbackGetTriggers(const ResolverObject *object)
+{
+ return 0;
+}
+
+
+static void GenericCallbackSetTriggers(const ResolverObject *object, int triggers)
+{
+ return;
+}
+
+
+static uint32 GenericCallbackGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
+{
+ switch (variable) {
+ case 0x40: return object->u.generic.cargo_type;
+
+ case 0x80: return object->u.generic.cargo_type;
+ case 0x81: return object->u.generic.cargo_type;
+ case 0x82: return object->u.generic.default_selection;
+ case 0x83: return object->u.generic.src_industry;
+ case 0x84: return object->u.generic.dst_industry;
+ case 0x85: return object->u.generic.distance;
+ case 0x86: return object->u.generic.event;
+ case 0x87: return object->u.generic.count;
+ case 0x88: return object->u.generic.station_size;
+
+ default: break;
+ }
+
+ DEBUG(grf, 1, "Unhandled generic feature property 0x%02X", variable);
+
+ *available = false;
+ return 0;
+}
+
+
+static const SpriteGroup *GenericCallbackResolveReal(const ResolverObject *object, const SpriteGroup *group)
+{
+ if (group->g.real.num_loaded == 0) return NULL;
+
+ return group->g.real.loaded[0];
+}
+
+
+static inline void NewGenericResolver(ResolverObject *res)
+{
+ res->GetRandomBits = &GenericCallbackGetRandomBits;
+ res->GetTriggers = &GenericCallbackGetTriggers;
+ res->SetTriggers = &GenericCallbackSetTriggers;
+ res->GetVariable = &GenericCallbackGetVariable;
+ res->ResolveReal = &GenericCallbackResolveReal;
+
+ res->callback = CBID_NO_CALLBACK;
+ res->callback_param1 = 0;
+ res->callback_param2 = 0;
+ res->last_value = 0;
+ res->trigger = 0;
+ res->reseed = 0;
+}
+
+
+/** Follow a generic feature callback list and return the first successful
+ * answer
+ * @param feature GRF Feature of callback
+ * @param object pre-populated resolver object
+ * @param file address of GRFFile object if file reference is needed, NULL is valid
+ * @return callback value if successful or CALLBACK_FAILED
+ */
+static uint16 GetGenericCallbackResult(uint8 feature, ResolverObject *object, const GRFFile **file)
+{
+ assert(feature < lengthof(_gcl));
+
+ /* Test each feature callback sprite group. */
+ for (GenericCallbackList::const_iterator it = _gcl[feature].begin(); it != _gcl[feature].end(); ++it) {
+ const SpriteGroup *group = it->group;
+ group = Resolve(group, object);
+ if (group == NULL || group->type != SGT_CALLBACK) continue;
+
+ /* Return NewGRF file if necessary */
+ if (file != NULL) *file = it->file;
+
+ return group->g.callback.result;
+ }
+
+ /* No callback returned a valid result, so we've failed. */
+ return CALLBACK_FAILED;
+}
+
+
+/**
+ * 'Execute' an AI purchase selection callback
+ */
+uint16 GetAiPurchaseCallbackResult(uint8 feature, CargoID cargo_type, uint8 default_selection, IndustryType src_industry, IndustryType dst_industry, uint8 distance, AIConstructionEvent event, uint8 count, uint8 station_size, const GRFFile **file)
+{
+ ResolverObject object;
+
+ NewGenericResolver(&object);
+
+ object.callback = CBID_GENERIC_AI_PURCHASE_SELECTION;
+ object.u.generic.cargo_type = cargo_type;
+ object.u.generic.default_selection = default_selection;
+ object.u.generic.src_industry = src_industry;
+ object.u.generic.dst_industry = dst_industry;
+ object.u.generic.distance = distance;
+ object.u.generic.event = event;
+ object.u.generic.count = count;
+ object.u.generic.station_size = station_size;
+
+ return GetGenericCallbackResult(feature, &object, file);
+}