diff options
author | rubidium <rubidium@openttd.org> | 2009-05-22 20:07:26 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2009-05-22 20:07:26 +0000 |
commit | c882248348510265e1926b0abc031b4c6fb0f97f (patch) | |
tree | e2e97af6a402e4babea7d19de728a50ead416f51 /src/newgrf_engine.cpp | |
parent | ada30679605644a228be26850a76370fea723799 (diff) | |
download | openttd-c882248348510265e1926b0abc031b4c6fb0f97f.tar.xz |
(svn r16388) -Codechange: move u.air to Aircraft
Diffstat (limited to 'src/newgrf_engine.cpp')
-rw-r--r-- | src/newgrf_engine.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp index a3bd84c2d..993ff00f9 100644 --- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -180,9 +180,9 @@ static byte MapAircraftMovementState(const Aircraft *v) if (st == NULL) return AMS_TTDP_FLIGHT_TO_TOWER; const AirportFTAClass *afc = st->Airport(); - uint16 amdflag = afc->MovingData(v->u.air.pos)->flag; + uint16 amdflag = afc->MovingData(v->pos)->flag; - switch (v->u.air.state) { + switch (v->state) { case HANGAR: /* The international airport is a special case as helicopters can land in * front of the hanger. Helicopters also change their air.state to @@ -303,7 +303,7 @@ enum { */ static byte MapAircraftMovementAction(const Aircraft *v) { - switch (v->u.air.state) { + switch (v->state) { case HANGAR: return (v->cur_speed > 0) ? AMA_TTDP_LANDING_TO_HANGAR : AMA_TTDP_IN_HANGAR; @@ -796,7 +796,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by Aircraft *a = (Aircraft *)v; switch (variable - 0x80) { case 0x62: return MapAircraftMovementState(a); // Current movement state - case 0x63: return v->u.air.targetairport; // Airport to which the action refers + case 0x63: return a->targetairport; // Airport to which the action refers case 0x66: return MapAircraftMovementAction(a); // Current movement action } } break; @@ -936,7 +936,7 @@ SpriteID GetRotorOverrideSprite(EngineID engine, const Aircraft *v, bool info_vi if (v == NULL) return group->g.result.sprite; - return group->g.result.sprite + (info_view ? 0 : (v->Next()->Next()->u.air.state % group->g.result.num_sprites)); + return group->g.result.sprite + (info_view ? 0 : (v->Next()->Next()->state % group->g.result.num_sprites)); } |