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authorfrosch <frosch@openttd.org>2009-02-21 12:52:41 +0000
committerfrosch <frosch@openttd.org>2009-02-21 12:52:41 +0000
commitabe4692da2a22dbfafb990db7c28a6d1d3cdcb16 (patch)
tree62e06798cf27a41c73412fa15906f2df18c9826c /src/newgrf_engine.cpp
parent9eb880ab436cc1bcba703230741b07743189669f (diff)
downloadopenttd-abe4692da2a22dbfafb990db7c28a6d1d3cdcb16.tar.xz
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them. -Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection. -Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'. Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects. Note: It is intentional that you cannot control refittability by CB 36.
Diffstat (limited to 'src/newgrf_engine.cpp')
-rw-r--r--src/newgrf_engine.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp
index d05130ee9..bf64c95f8 100644
--- a/src/newgrf_engine.cpp
+++ b/src/newgrf_engine.cpp
@@ -850,12 +850,7 @@ static const SpriteGroup *GetVehicleSpriteGroup(EngineID engine, const Vehicle *
const Engine *e = GetEngine(engine);
- /* Engines are not available, when their cargo is not available.
- * But that does not apply to articulated parts. */
- if (cargo == CT_INVALID) cargo = CT_DEFAULT;
-
assert(cargo < lengthof(e->group));
-
group = e->group[cargo];
if (group != NULL) return group;