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authorDarkvater <Darkvater@openttd.org>2007-02-18 22:37:33 +0000
committerDarkvater <Darkvater@openttd.org>2007-02-18 22:37:33 +0000
commit33667effcc80e1bcb484afe03582cefc852e2d26 (patch)
treeca35c1232210af03e01d5af5ef3885f5f501e743 /src/newgrf_config.h
parent50dbea69d6f5e1a5006a695a039e8995f2de5b04 (diff)
downloadopenttd-33667effcc80e1bcb484afe03582cefc852e2d26.tar.xz
(svn r8806) -Codechange (r7582): Remove a duplicate append of static GRF's when loading the game and hide the intrinsics of adding elements to the GRFConfig list by using an AppendToGRFConfigList function.
Diffstat (limited to 'src/newgrf_config.h')
-rw-r--r--src/newgrf_config.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/newgrf_config.h b/src/newgrf_config.h
index 38c1e4a46..97104d934 100644
--- a/src/newgrf_config.h
+++ b/src/newgrf_config.h
@@ -49,6 +49,7 @@ const GRFConfig *FindGRFConfig(uint32 grfid, const uint8 *md5sum = NULL);
GRFConfig *GetGRFConfig(uint32 grfid);
GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src);
void AppendStaticGRFConfigs(GRFConfig **dst);
+void AppendToGRFConfigList(GRFConfig **dst, const GRFConfig *el);
void ClearGRFConfig(GRFConfig **config);
void ClearGRFConfigList(GRFConfig **config);
void ResetGRFConfig(bool defaults);