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author | alberth <alberth@openttd.org> | 2012-11-10 20:42:19 +0000 |
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committer | alberth <alberth@openttd.org> | 2012-11-10 20:42:19 +0000 |
commit | 37605108e1471e18521bd2be30cecb39c4719ef9 (patch) | |
tree | 4696da5d8b0d4dcbde8872356e33105cd4c16771 /src/newgrf_airporttiles.h | |
parent | 82e6001451f0dcfd5f85427a1f3a843656292f1e (diff) | |
download | openttd-37605108e1471e18521bd2be30cecb39c4719ef9.tar.xz |
(svn r24686) -Codechange: Add resolver classes for airport tiles.
Diffstat (limited to 'src/newgrf_airporttiles.h')
-rw-r--r-- | src/newgrf_airporttiles.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/newgrf_airporttiles.h b/src/newgrf_airporttiles.h index 61b0a2b1c..0e9644ecf 100644 --- a/src/newgrf_airporttiles.h +++ b/src/newgrf_airporttiles.h @@ -16,6 +16,35 @@ #include "station_map.h" #include "newgrf_animation_type.h" #include "newgrf_commons.h" +#include "newgrf_spritegroup.h" + +struct AirportTileScopeResolver : public ScopeResolver { + struct Station *st; ///< Station of the airport for which the callback is run, or \c NULL for build gui. + byte airport_id; ///< Type of airport for which the callback is run. + TileIndex tile; ///< Tile for the callback, only valid for airporttile callbacks. + + AirportTileScopeResolver(ResolverObject *ro, const AirportTileSpec *ats, TileIndex tile, Station *st); + + /* virtual */ uint32 GetRandomBits() const; + /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; +}; + +struct AirportTileResolverObject : public ResolverObject { + AirportTileScopeResolver tiles_scope; + + AirportTileResolverObject(const AirportTileSpec *ats, TileIndex tile, Station *st, + CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0); + + /* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) + { + switch (scope) { + case VSG_SCOPE_SELF: return &tiles_scope; + default: return &this->default_scope; // XXX return ResolverObject::GetScope(scope, relative); + } + } + + /* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const; +}; /** * Defines the data structure of each indivudual tile of an airport. |