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authorRubidium <rubidium@openttd.org>2021-04-14 17:20:39 +0200
committerrubidium42 <rubidium42@users.noreply.github.com>2021-05-08 12:39:34 +0200
commitfdc11a9f943bcbd674b8b69a2bb0895414928028 (patch)
treeccd04bb045ed1aeebbff2b88224f9c52988ddc92 /src/newgrf.h
parent0dd339ecd8fab0ae3a4901e0ad185798e04cccf3 (diff)
downloadopenttd-fdc11a9f943bcbd674b8b69a2bb0895414928028.tar.xz
Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality
Diffstat (limited to 'src/newgrf.h')
-rw-r--r--src/newgrf.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/newgrf.h b/src/newgrf.h
index d9c8a4da5..477bfa892 100644
--- a/src/newgrf.h
+++ b/src/newgrf.h
@@ -192,8 +192,6 @@ static inline bool HasGrfMiscBit(GrfMiscBit bit)
/* Indicates which are the newgrf features currently loaded ingame */
extern GRFLoadedFeatures _loaded_newgrf_features;
-byte GetGRFContainerVersion();
-
void LoadNewGRFFile(struct GRFConfig *config, uint file_index, GrfLoadingStage stage, Subdirectory subdir);
void LoadNewGRF(uint load_index, uint file_index, uint num_baseset);
void ReloadNewGRFData(); // in saveload/afterload.cpp