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authorrubidium <rubidium@openttd.org>2007-03-01 00:58:09 +0000
committerrubidium <rubidium@openttd.org>2007-03-01 00:58:09 +0000
commit66487d59fd5fdeb253361865cb4322347b0b18fb (patch)
treeebdcf69054797bb9fc5617433a69657bed21ed6f /src/network/network_udp.cpp
parent3dc71e3484564a5a6546749ecf61d63d0de65879 (diff)
downloadopenttd-66487d59fd5fdeb253361865cb4322347b0b18fb.tar.xz
(svn r8949) -Codechange: only test the first NETWORK_REVISION_LENGTH - 1 characters when determining network compatability. This makes it possible to have 'long' branch names while still being able to play network games.
Diffstat (limited to 'src/network/network_udp.cpp')
-rw-r--r--src/network/network_udp.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp
index 9bf7f344c..4dab77b8b 100644
--- a/src/network/network_udp.cpp
+++ b/src/network/network_udp.cpp
@@ -261,7 +261,6 @@ public:
DEF_UDP_RECEIVE_COMMAND(Client, PACKET_UDP_SERVER_RESPONSE)
{
- extern const char _openttd_revision[];
NetworkGameList *item;
// Just a fail-safe.. should never happen
@@ -316,9 +315,7 @@ DEF_UDP_RECEIVE_COMMAND(Client, PACKET_UDP_SERVER_RESPONSE)
snprintf(item->info.hostname, sizeof(item->info.hostname), "%s", inet_ntoa(client_addr->sin_addr));
/* Check if we are allowed on this server based on the revision-match */
- item->info.version_compatible =
- strcmp(item->info.server_revision, _openttd_revision) == 0 ||
- strcmp(item->info.server_revision, NOREV_STRING) == 0;
+ item->info.version_compatible = IsNetworkCompatibleVersion(item->info.server_revision);
item->info.compatible &= item->info.version_compatible; // Already contains match for GRFs
item->online = true;