summaryrefslogtreecommitdiff
path: root/src/network/network_udp.cpp
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2007-03-07 11:47:46 +0000
committerrubidium <rubidium@openttd.org>2007-03-07 11:47:46 +0000
commit4169bfba0604b33bad92389bd3eb6f9acde89f49 (patch)
tree5676d0d54be47c40d975fdeb1026317fc2a010db /src/network/network_udp.cpp
parent3e2fae03bdfcc672cffd342e5fadf06cff41e4e6 (diff)
downloadopenttd-4169bfba0604b33bad92389bd3eb6f9acde89f49.tar.xz
(svn r9050) -Codechange: Foo(void) -> Foo()
Diffstat (limited to 'src/network/network_udp.cpp')
-rw-r--r--src/network/network_udp.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp
index 08d207d8b..063a1aef2 100644
--- a/src/network/network_udp.cpp
+++ b/src/network/network_udp.cpp
@@ -402,7 +402,7 @@ void ClientNetworkUDPSocketHandler::HandleIncomingNetworkGameInfoGRFConfig(GRFCo
}
// Close UDP connection
-void NetworkUDPCloseAll(void)
+void NetworkUDPCloseAll()
{
DEBUG(net, 1, "[udp] closed listeners");
@@ -435,7 +435,7 @@ static void NetworkUDPBroadCast(NetworkUDPSocketHandler *socket)
// Request the the server-list from the master server
-void NetworkUDPQueryMasterServer(void)
+void NetworkUDPQueryMasterServer()
{
struct sockaddr_in out_addr;
@@ -458,7 +458,7 @@ void NetworkUDPQueryMasterServer(void)
}
// Find all servers
-void NetworkUDPSearchGame(void)
+void NetworkUDPSearchGame()
{
// We are still searching..
if (_network_udp_broadcast > 0) return;
@@ -504,7 +504,7 @@ void NetworkUDPQueryServer(const char* host, unsigned short port, bool manually)
}
/* Remove our advertise from the master-server */
-void NetworkUDPRemoveAdvertise(void)
+void NetworkUDPRemoveAdvertise()
{
struct sockaddr_in out_addr;
@@ -533,7 +533,7 @@ void NetworkUDPRemoveAdvertise(void)
/* Register us to the master server
This function checks if it needs to send an advertise */
-void NetworkUDPAdvertise(void)
+void NetworkUDPAdvertise()
{
struct sockaddr_in out_addr;
@@ -580,7 +580,7 @@ void NetworkUDPAdvertise(void)
_udp_master_socket->SendPacket(&p, &out_addr);
}
-void NetworkUDPInitialize(void)
+void NetworkUDPInitialize()
{
_udp_client_socket = new ClientNetworkUDPSocketHandler();
_udp_server_socket = new ServerNetworkUDPSocketHandler();
@@ -590,7 +590,7 @@ void NetworkUDPInitialize(void)
_network_udp_broadcast = 0;
}
-void NetworkUDPShutdown(void)
+void NetworkUDPShutdown()
{
NetworkUDPCloseAll();