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author | rubidium <rubidium@openttd.org> | 2008-06-03 08:04:35 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-06-03 08:04:35 +0000 |
commit | 994779e9e288f9400b57f05340c422cd11455bc6 (patch) | |
tree | f4465a975b5e0a16c9e1057ed8b9c384ae16a443 /src/network/network_internal.h | |
parent | 0cf79d70d0d1b2cccec4053fd9afa500db542b7a (diff) | |
download | openttd-994779e9e288f9400b57f05340c422cd11455bc6.tar.xz |
(svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
Diffstat (limited to 'src/network/network_internal.h')
-rw-r--r-- | src/network/network_internal.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/network/network_internal.h b/src/network/network_internal.h index 3ebf04f72..4ed6141e0 100644 --- a/src/network/network_internal.h +++ b/src/network/network_internal.h @@ -95,7 +95,6 @@ enum NetworkLanguage { #define VARDEF extern -extern NetworkGameInfo _network_game_info; extern NetworkPlayerInfo _network_player_info[MAX_PLAYERS]; extern uint32 _frame_counter_server; // The frame_counter of the server, if in network-mode |