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authorfrosch <frosch@openttd.org>2010-08-01 19:22:34 +0000
committerfrosch <frosch@openttd.org>2010-08-01 19:22:34 +0000
commited4f806f1dcff2e10d2fdfb687e6bcebe9a81af3 (patch)
treedba65e1ae2fc4538779195db320eccfa441cbbd0 /src/network/network_gamelist.cpp
parent4871baf44db96137cf4b72c4f9d9595b2c29f61d (diff)
downloadopenttd-ed4f806f1dcff2e10d2fdfb687e6bcebe9a81af3.tar.xz
(svn r20283) -Codechange: Unify start of doygen comments.
Diffstat (limited to 'src/network/network_gamelist.cpp')
-rw-r--r--src/network/network_gamelist.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/network/network_gamelist.cpp b/src/network/network_gamelist.cpp
index 97dc0f953..5bb4529f6 100644
--- a/src/network/network_gamelist.cpp
+++ b/src/network/network_gamelist.cpp
@@ -27,7 +27,8 @@ NetworkGameList *_network_game_list = NULL;
static ThreadMutex *_network_game_list_mutex = ThreadMutex::New();
static NetworkGameList *_network_game_delayed_insertion_list = NULL;
-/** Add a new item to the linked gamelist, but do it delayed in the next tick
+/**
+ * Add a new item to the linked gamelist, but do it delayed in the next tick
* or so to prevent race conditions.
* @param item the item to add. Will be freed once added.
*/
@@ -66,7 +67,8 @@ static void NetworkGameListHandleDelayedInsert()
_network_game_list_mutex->EndCritical();
}
-/** Add a new item to the linked gamelist. If the IP and Port match
+/**
+ * Add a new item to the linked gamelist. If the IP and Port match
* return the existing item instead of adding it again
* @param address the address of the to-be added item
* @param port the port the server is running on
@@ -106,7 +108,8 @@ NetworkGameList *NetworkGameListAddItem(NetworkAddress address)
return item;
}
-/** Remove an item from the gamelist linked list
+/**
+ * Remove an item from the gamelist linked list
* @param remove pointer to the item to be removed */
void NetworkGameListRemoveItem(NetworkGameList *remove)
{