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authorfrosch <frosch@openttd.org>2010-08-01 19:44:49 +0000
committerfrosch <frosch@openttd.org>2010-08-01 19:44:49 +0000
commit4bd32799f13480763bfb58db82bb98d1500753ae (patch)
tree3aff9492cad51a7cb456158b0a3a32c90f978fe4 /src/network/network_gamelist.cpp
parent613b273f36ffd1d300ea08c5d6b1c469d145a591 (diff)
downloadopenttd-4bd32799f13480763bfb58db82bb98d1500753ae.tar.xz
(svn r20286) -Codechange: Unify end of doxygen comments.
Diffstat (limited to 'src/network/network_gamelist.cpp')
-rw-r--r--src/network/network_gamelist.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/network/network_gamelist.cpp b/src/network/network_gamelist.cpp
index 5bb4529f6..4e034aab3 100644
--- a/src/network/network_gamelist.cpp
+++ b/src/network/network_gamelist.cpp
@@ -72,7 +72,8 @@ static void NetworkGameListHandleDelayedInsert()
* return the existing item instead of adding it again
* @param address the address of the to-be added item
* @param port the port the server is running on
- * @return a point to the newly added or already existing item */
+ * @return a point to the newly added or already existing item
+ */
NetworkGameList *NetworkGameListAddItem(NetworkAddress address)
{
const char *hostname = address.GetHostname();
@@ -110,7 +111,8 @@ NetworkGameList *NetworkGameListAddItem(NetworkAddress address)
/**
* Remove an item from the gamelist linked list
- * @param remove pointer to the item to be removed */
+ * @param remove pointer to the item to be removed
+ */
void NetworkGameListRemoveItem(NetworkGameList *remove)
{
NetworkGameList *prev_item = NULL;