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authorPatric Stout <truebrain@openttd.org>2021-04-29 16:11:44 +0200
committerPatric Stout <github@truebrain.nl>2021-07-10 20:17:07 +0200
commit61fdef84577642122aa8fba58e8ceddfd5bdb67b (patch)
tree93bac1b17e6c39d6ddb28acb744f48e1fdb71f97 /src/network/network_func.h
parentaa93d76223f0411b54f5150adbe2c83c33fd61af (diff)
downloadopenttd-61fdef84577642122aa8fba58e8ceddfd5bdb67b.tar.xz
Remove: old server announcement to Master Server
As we now use the Game Coordinator for announcements, there is no longer a need to use the Master Server for this.
Diffstat (limited to 'src/network/network_func.h')
-rw-r--r--src/network/network_func.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/network/network_func.h b/src/network/network_func.h
index 0dd9328eb..6da8fb5cc 100644
--- a/src/network/network_func.h
+++ b/src/network/network_func.h
@@ -28,7 +28,6 @@ extern NetworkCompanyState *_network_company_states;
extern ClientID _network_own_client_id;
extern ClientID _redirect_console_to_client;
-extern bool _network_need_advertise;
extern uint8 _network_reconnect;
extern StringList _network_bind_list;
extern StringList _network_host_list;