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author | Patric Stout <truebrain@openttd.org> | 2021-04-29 16:11:44 +0200 |
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committer | Patric Stout <github@truebrain.nl> | 2021-07-10 20:17:07 +0200 |
commit | 61fdef84577642122aa8fba58e8ceddfd5bdb67b (patch) | |
tree | 93bac1b17e6c39d6ddb28acb744f48e1fdb71f97 /src/network/network_func.h | |
parent | aa93d76223f0411b54f5150adbe2c83c33fd61af (diff) | |
download | openttd-61fdef84577642122aa8fba58e8ceddfd5bdb67b.tar.xz |
Remove: old server announcement to Master Server
As we now use the Game Coordinator for announcements, there is no
longer a need to use the Master Server for this.
Diffstat (limited to 'src/network/network_func.h')
-rw-r--r-- | src/network/network_func.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/network/network_func.h b/src/network/network_func.h index 0dd9328eb..6da8fb5cc 100644 --- a/src/network/network_func.h +++ b/src/network/network_func.h @@ -28,7 +28,6 @@ extern NetworkCompanyState *_network_company_states; extern ClientID _network_own_client_id; extern ClientID _redirect_console_to_client; -extern bool _network_need_advertise; extern uint8 _network_reconnect; extern StringList _network_bind_list; extern StringList _network_host_list; |