diff options
author | rubidium <rubidium@openttd.org> | 2008-12-22 18:40:57 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-12-22 18:40:57 +0000 |
commit | abc903d62539333ea5039ed152de07f174617a84 (patch) | |
tree | 68a45cb9d1b5a0a6ab29d8cdecc736cd6dbae7ea /src/network/network_func.h | |
parent | e6e32bad4d160c67f1c589edd25af423529845c2 (diff) | |
download | openttd-abc903d62539333ea5039ed152de07f174617a84.tar.xz |
(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
Diffstat (limited to 'src/network/network_func.h')
-rw-r--r-- | src/network/network_func.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/network_func.h b/src/network/network_func.h index 688015263..0640c8a41 100644 --- a/src/network/network_func.h +++ b/src/network/network_func.h @@ -11,8 +11,8 @@ #include "../console_type.h" extern NetworkServerGameInfo _network_game_info; -extern NetworkCompanyInfo _network_company_info[MAX_COMPANIES]; extern NetworkClientInfo _network_client_info[MAX_CLIENT_INFO]; +extern NetworkCompanyState _network_company_states[MAX_COMPANIES]; extern ClientID _network_own_client_id; extern ClientID _redirect_console_to_client; @@ -34,7 +34,7 @@ void NetworkUDPGameLoop(); void NetworkUDPCloseAll(); void ParseConnectionString(const char **company, const char **port, char *connection_string); void NetworkStartDebugLog(const char *hostname, uint16 port); -void NetworkPopulateCompanyInfo(); +void NetworkPopulateCompanyStats(NetworkCompanyStats *stats); void NetworkUpdateClientInfo(ClientID client_id); bool NetworkClientConnectGame(const char *host, uint16 port); |