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authorPatric Stout <truebrain@openttd.org>2021-05-13 11:46:51 +0200
committerGitHub <noreply@github.com>2021-05-13 11:46:51 +0200
commita403653805c6fd6022868c5f381e10107e1d2b20 (patch)
treeb44e4df40d65cf1fecdadab090badb73d78e0a6d /src/network/network_content_gui.cpp
parent86741ad489c3ee2d519eeb071be846721b90412c (diff)
downloadopenttd-a403653805c6fd6022868c5f381e10107e1d2b20.tar.xz
Codechange: [Network] split CloseSocket and CloseConnection more clearly (#9261)
* Codechange: [Network] split CloseSocket and CloseConnection more clearly - CloseSocket now closes the actual OS socket. - CloseConnection frees up the resources to just before CloseSocket. - dtors call CloseSocket / CloseConnection where needed.
Diffstat (limited to 'src/network/network_content_gui.cpp')
-rw-r--r--src/network/network_content_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_content_gui.cpp b/src/network/network_content_gui.cpp
index 0cd711877..dd9590e99 100644
--- a/src/network/network_content_gui.cpp
+++ b/src/network/network_content_gui.cpp
@@ -260,7 +260,7 @@ public:
{
if (widget == WID_NCDS_CANCELOK) {
if (this->downloaded_bytes != this->total_bytes) {
- _network_content_client.Close();
+ _network_content_client.CloseConnection();
delete this;
} else {
/* If downloading succeeded, close the online content window. This will close