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author | rubidium42 <rubidium@openttd.org> | 2021-04-22 08:17:36 +0200 |
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committer | rubidium42 <rubidium42@users.noreply.github.com> | 2021-04-24 08:02:54 +0200 |
commit | e1cebe0ea0719ad408a0a7494efe1d8581b702ce (patch) | |
tree | a9891283253ab252620e621145e5de94c4a29bc0 /src/network/network_client.cpp | |
parent | 2e0f3799a809086054f6d5ac4120283b5bb6fa3b (diff) | |
download | openttd-e1cebe0ea0719ad408a0a7494efe1d8581b702ce.tar.xz |
Add: [Network] Validate the client name server side, so no clients with invalid names can actually join
Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r-- | src/network/network_client.cpp | 41 |
1 files changed, 21 insertions, 20 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index a80931c33..b234880d7 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -668,26 +668,27 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_CLIENT_INFO(Pac NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_ERROR(Packet *p) { static const StringID network_error_strings[] = { - STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_GENERAL - STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_DESYNC - STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_SAVEGAME_FAILED - STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_CONNECTION_LOST - STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_ILLEGAL_PACKET - STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_NEWGRF_MISMATCH - STR_NETWORK_ERROR_SERVER_ERROR, // NETWORK_ERROR_NOT_AUTHORIZED - STR_NETWORK_ERROR_SERVER_ERROR, // NETWORK_ERROR_NOT_EXPECTED - STR_NETWORK_ERROR_WRONG_REVISION, // NETWORK_ERROR_WRONG_REVISION - STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_NAME_IN_USE - STR_NETWORK_ERROR_WRONG_PASSWORD, // NETWORK_ERROR_WRONG_PASSWORD - STR_NETWORK_ERROR_SERVER_ERROR, // NETWORK_ERROR_COMPANY_MISMATCH - STR_NETWORK_ERROR_KICKED, // NETWORK_ERROR_KICKED - STR_NETWORK_ERROR_CHEATER, // NETWORK_ERROR_CHEATER - STR_NETWORK_ERROR_SERVER_FULL, // NETWORK_ERROR_FULL - STR_NETWORK_ERROR_TOO_MANY_COMMANDS, // NETWORK_ERROR_TOO_MANY_COMMANDS - STR_NETWORK_ERROR_TIMEOUT_PASSWORD, // NETWORK_ERROR_TIMEOUT_PASSWORD - STR_NETWORK_ERROR_TIMEOUT_COMPUTER, // NETWORK_ERROR_TIMEOUT_COMPUTER - STR_NETWORK_ERROR_TIMEOUT_MAP, // NETWORK_ERROR_TIMEOUT_MAP - STR_NETWORK_ERROR_TIMEOUT_JOIN, // NETWORK_ERROR_TIMEOUT_JOIN + STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_GENERAL + STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_DESYNC + STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_SAVEGAME_FAILED + STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_CONNECTION_LOST + STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_ILLEGAL_PACKET + STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_NEWGRF_MISMATCH + STR_NETWORK_ERROR_SERVER_ERROR, // NETWORK_ERROR_NOT_AUTHORIZED + STR_NETWORK_ERROR_SERVER_ERROR, // NETWORK_ERROR_NOT_EXPECTED + STR_NETWORK_ERROR_WRONG_REVISION, // NETWORK_ERROR_WRONG_REVISION + STR_NETWORK_ERROR_LOSTCONNECTION, // NETWORK_ERROR_NAME_IN_USE + STR_NETWORK_ERROR_WRONG_PASSWORD, // NETWORK_ERROR_WRONG_PASSWORD + STR_NETWORK_ERROR_SERVER_ERROR, // NETWORK_ERROR_COMPANY_MISMATCH + STR_NETWORK_ERROR_KICKED, // NETWORK_ERROR_KICKED + STR_NETWORK_ERROR_CHEATER, // NETWORK_ERROR_CHEATER + STR_NETWORK_ERROR_SERVER_FULL, // NETWORK_ERROR_FULL + STR_NETWORK_ERROR_TOO_MANY_COMMANDS, // NETWORK_ERROR_TOO_MANY_COMMANDS + STR_NETWORK_ERROR_TIMEOUT_PASSWORD, // NETWORK_ERROR_TIMEOUT_PASSWORD + STR_NETWORK_ERROR_TIMEOUT_COMPUTER, // NETWORK_ERROR_TIMEOUT_COMPUTER + STR_NETWORK_ERROR_TIMEOUT_MAP, // NETWORK_ERROR_TIMEOUT_MAP + STR_NETWORK_ERROR_TIMEOUT_JOIN, // NETWORK_ERROR_TIMEOUT_JOIN + STR_NETWORK_ERROR_INVALID_CLIENT_NAME, // NETWORK_ERROR_INVALID_CLIENT_NAME }; static_assert(lengthof(network_error_strings) == NETWORK_ERROR_END); |