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author | Patric Stout <truebrain@openttd.org> | 2021-04-26 15:18:10 +0200 |
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committer | Patric Stout <github@truebrain.nl> | 2021-04-27 20:18:53 +0200 |
commit | cb2ef1ea4b74c3d73ba86d978c001784d398bf27 (patch) | |
tree | 347ae80dcbb00bda1fe7cf3d12643ea46236db70 /src/network/network_client.cpp | |
parent | 8fa53f543a5929bdbb12c8776ae9577594f9eba7 (diff) | |
download | openttd-cb2ef1ea4b74c3d73ba86d978c001784d398bf27.tar.xz |
Codechange: move all NetworkGameInfo related functions to a single file
It currently was a bit scattered over the place. Part of
NetworkGameInfo is also the GRF Identifiers that goes with it.
Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r-- | src/network/network_client.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index d5fe64b11..f49692307 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -23,6 +23,7 @@ #include "../gfx_func.h" #include "../error.h" #include "../rev.h" +#include "core/game_info.h" #include "network.h" #include "network_base.h" #include "network_client.h" @@ -730,7 +731,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_CHECK_NEWGRFS(P /* Check all GRFs */ for (; grf_count > 0; grf_count--) { GRFIdentifier c; - this->ReceiveGRFIdentifier(p, &c); + DeserializeGRFIdentifier(p, &c); /* Check whether we know this GRF */ const GRFConfig *f = FindGRFConfig(c.grfid, FGCM_EXACT, c.md5sum); |