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authorrubidium <rubidium@openttd.org>2007-01-12 20:19:49 +0000
committerrubidium <rubidium@openttd.org>2007-01-12 20:19:49 +0000
commit98e462e56444155a11fe92b9391c2faf1aea90d2 (patch)
tree23bff1b129004614fd68cb0c30436a14bbe240e9 /src/network/network_client.cpp
parent473ed1d351e04b8f000325219bf80f54bd96b7f1 (diff)
downloadopenttd-98e462e56444155a11fe92b9391c2faf1aea90d2.tar.xz
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r--src/network/network_client.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index 9e9b5969c..47bb952f2 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -796,7 +796,7 @@ void NetworkClient_Connected(void)
}
// Reads the packets from the socket-stream, if available
-NetworkRecvStatus NetworkClient_ReadPackets(NetworkClientState *cs)
+NetworkRecvStatus NetworkClient_ReadPackets(NetworkTCPSocketHandler *cs)
{
Packet *p;
NetworkRecvStatus res = NETWORK_RECV_STATUS_OKAY;