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authorrubidium <rubidium@openttd.org>2011-04-22 16:03:48 +0000
committerrubidium <rubidium@openttd.org>2011-04-22 16:03:48 +0000
commit2cae0cd54cffde47e771e614175249ed1d75fe85 (patch)
treeb9815cdbb7fb397016dd2da0affba881c52cccc3 /src/network/network_base.h
parent146d532d51d9304ab96138d4b4c701744b77dba5 (diff)
downloadopenttd-2cae0cd54cffde47e771e614175249ed1d75fe85.tar.xz
(svn r22368) -Codechange: move the IP address field from the ClientInfo to ClientSocket
Diffstat (limited to 'src/network/network_base.h')
-rw-r--r--src/network/network_base.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/network/network_base.h b/src/network/network_base.h
index 4540ca962..427065fa8 100644
--- a/src/network/network_base.h
+++ b/src/network/network_base.h
@@ -27,7 +27,6 @@ struct NetworkClientInfo : NetworkClientInfoPool::PoolItem<&_networkclientinfo_p
char client_name[NETWORK_CLIENT_NAME_LENGTH]; ///< Name of the client
byte client_lang; ///< The language of the client
CompanyID client_playas; ///< As which company is this client playing (CompanyID)
- NetworkAddress client_address; ///< IP-address of the client (so he can be banned)
Date join_date; ///< Gamedate the client has joined
NetworkClientInfo(ClientID client_id = INVALID_CLIENT_ID) : client_id(client_id) {}