summaryrefslogtreecommitdiff
path: root/src/network/network_admin.h
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2011-09-15 18:28:39 +0000
committerrubidium <rubidium@openttd.org>2011-09-15 18:28:39 +0000
commit998bbde49ea1ef919ea42498af4760dbac603bc2 (patch)
treeb04b782e989f45261cf7f8c565afca581771afcd /src/network/network_admin.h
parentfd79d18c3fb3909cf339a253002ff795d54b33f8 (diff)
downloadopenttd-998bbde49ea1ef919ea42498af4760dbac603bc2.tar.xz
(svn r22934) -Fix [FS#4771]: prevent authentication bypass for the admin port when a new game is started
Diffstat (limited to 'src/network/network_admin.h')
-rw-r--r--src/network/network_admin.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/network/network_admin.h b/src/network/network_admin.h
index 01e00e334..cbb058655 100644
--- a/src/network/network_admin.h
+++ b/src/network/network_admin.h
@@ -96,6 +96,14 @@ public:
*/
#define FOR_ALL_ADMIN_SOCKETS(var) FOR_ALL_ADMIN_SOCKETS_FROM(var, 0)
+/**
+ * Iterate over all the active sockets.
+ * @param var The variable to iterate with.
+ */
+#define FOR_ALL_ACTIVE_ADMIN_SOCKETS(var) \
+ FOR_ALL_ADMIN_SOCKETS(var) \
+ if (var->GetAdminStatus() == ADMIN_STATUS_ACTIVE)
+
void NetworkAdminClientInfo(const NetworkClientSocket *cs, bool new_client = false);
void NetworkAdminClientUpdate(const NetworkClientInfo *ci);
void NetworkAdminClientQuit(ClientID client_id);