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authorrubidium <rubidium@openttd.org>2007-02-02 21:32:58 +0000
committerrubidium <rubidium@openttd.org>2007-02-02 21:32:58 +0000
commit9ddd227eb3757473bce23b4cafec894a4e4eaa36 (patch)
tree99738f12180c8420560b26f5557eee0569a18899 /src/network/network.h
parent6a820a30d1eaa1be688e392ec42f074859ccc10b (diff)
downloadopenttd-9ddd227eb3757473bce23b4cafec894a4e4eaa36.tar.xz
(svn r8544) -Codechange: move game list related function/struct declarations to network_gamelist.h
Diffstat (limited to 'src/network/network.h')
-rw-r--r--src/network/network.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/network/network.h b/src/network/network.h
index b091cab86..55535f223 100644
--- a/src/network/network.h
+++ b/src/network/network.h
@@ -65,16 +65,6 @@ typedef struct NetworkClientInfo {
char unique_id[NETWORK_NAME_LENGTH]; // Every play sends an unique id so we can indentify him
} NetworkClientInfo;
-typedef struct NetworkGameList {
- NetworkGameInfo info;
- uint32 ip;
- uint16 port;
- bool online; // False if the server did not respond (default status)
- bool manually; // True if the server was added manually
- uint8 retries;
- struct NetworkGameList *next;
-} NetworkGameList;
-
typedef enum {
NETWORK_JOIN_STATUS_CONNECTING,
NETWORK_JOIN_STATUS_AUTHORIZING,
@@ -94,8 +84,6 @@ typedef enum {
NETLANG_FRENCH = 3,
} NetworkLanguage;
-VARDEF NetworkGameList *_network_game_list;
-
VARDEF NetworkGameInfo _network_game_info;
VARDEF NetworkPlayerInfo _network_player_info[MAX_PLAYERS];
VARDEF NetworkClientInfo _network_client_info[MAX_CLIENT_INFO];