From 9ddd227eb3757473bce23b4cafec894a4e4eaa36 Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 2 Feb 2007 21:32:58 +0000 Subject: (svn r8544) -Codechange: move game list related function/struct declarations to network_gamelist.h --- src/network/network.h | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/network/network.h') diff --git a/src/network/network.h b/src/network/network.h index b091cab86..55535f223 100644 --- a/src/network/network.h +++ b/src/network/network.h @@ -65,16 +65,6 @@ typedef struct NetworkClientInfo { char unique_id[NETWORK_NAME_LENGTH]; // Every play sends an unique id so we can indentify him } NetworkClientInfo; -typedef struct NetworkGameList { - NetworkGameInfo info; - uint32 ip; - uint16 port; - bool online; // False if the server did not respond (default status) - bool manually; // True if the server was added manually - uint8 retries; - struct NetworkGameList *next; -} NetworkGameList; - typedef enum { NETWORK_JOIN_STATUS_CONNECTING, NETWORK_JOIN_STATUS_AUTHORIZING, @@ -94,8 +84,6 @@ typedef enum { NETLANG_FRENCH = 3, } NetworkLanguage; -VARDEF NetworkGameList *_network_game_list; - VARDEF NetworkGameInfo _network_game_info; VARDEF NetworkPlayerInfo _network_player_info[MAX_PLAYERS]; VARDEF NetworkClientInfo _network_client_info[MAX_CLIENT_INFO]; -- cgit v1.2.3-54-g00ecf