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authorHenry Wilson <m3henry@googlemail.com>2018-09-23 12:23:54 +0100
committerPeterN <peter@fuzzle.org>2019-03-26 20:15:57 +0000
commita690936ed75e96627be0e2ecafee2360a71e8d3c (patch)
tree1221c131b8fe3a51cf43a6bd7d89a51c431c559d /src/network/core
parent56ae855dc20b27593c9a454d5a09d8f892a6c71f (diff)
downloadopenttd-a690936ed75e96627be0e2ecafee2360a71e8d3c.tar.xz
Codechange: Replace SmallVector::Length() with std::vector::size()
Diffstat (limited to 'src/network/core')
-rw-r--r--src/network/core/tcp_http.cpp2
-rw-r--r--src/network/core/tcp_listen.h4
-rw-r--r--src/network/core/udp.cpp4
3 files changed, 5 insertions, 5 deletions
diff --git a/src/network/core/tcp_http.cpp b/src/network/core/tcp_http.cpp
index 3a40e3eec..d2ab0638c 100644
--- a/src/network/core/tcp_http.cpp
+++ b/src/network/core/tcp_http.cpp
@@ -297,7 +297,7 @@ int NetworkHTTPSocketHandler::Receive()
/* static */ void NetworkHTTPSocketHandler::HTTPReceive()
{
/* No connections, just bail out. */
- if (_http_connections.Length() == 0) return;
+ if (_http_connections.size() == 0) return;
fd_set read_fd;
struct timeval tv;
diff --git a/src/network/core/tcp_listen.h b/src/network/core/tcp_listen.h
index b9f987190..55594070b 100644
--- a/src/network/core/tcp_listen.h
+++ b/src/network/core/tcp_listen.h
@@ -140,7 +140,7 @@ public:
*/
static bool Listen(uint16 port)
{
- assert(sockets.Length() == 0);
+ assert(sockets.size() == 0);
NetworkAddressList addresses;
GetBindAddresses(&addresses, port);
@@ -149,7 +149,7 @@ public:
address->Listen(SOCK_STREAM, &sockets);
}
- if (sockets.Length() == 0) {
+ if (sockets.size() == 0) {
DEBUG(net, 0, "[server] could not start network: could not create listening socket");
NetworkError(STR_NETWORK_ERROR_SERVER_START);
return false;
diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp
index 83c14d2b0..db655c0cf 100644
--- a/src/network/core/udp.cpp
+++ b/src/network/core/udp.cpp
@@ -51,7 +51,7 @@ bool NetworkUDPSocketHandler::Listen()
addr->Listen(SOCK_DGRAM, &this->sockets);
}
- return this->sockets.Length() != 0;
+ return this->sockets.size() != 0;
}
/**
@@ -80,7 +80,7 @@ NetworkRecvStatus NetworkUDPSocketHandler::CloseConnection(bool error)
*/
void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool all, bool broadcast)
{
- if (this->sockets.Length() == 0) this->Listen();
+ if (this->sockets.size() == 0) this->Listen();
for (SocketList::iterator s = this->sockets.Begin(); s != this->sockets.End(); s++) {
/* Make a local copy because if we resolve it we cannot