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authorrubidium <rubidium@openttd.org>2007-02-01 22:30:35 +0000
committerrubidium <rubidium@openttd.org>2007-02-01 22:30:35 +0000
commit51c2af6e5e17c6be093348eecae536c1d9a11709 (patch)
treed1732ff5833da9103bce694429be7bf8317b2f50 /src/network/core
parent752ca4ebf7358a62d09ccb9d85cec53f5162bc8e (diff)
downloadopenttd-51c2af6e5e17c6be093348eecae536c1d9a11709.tar.xz
(svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
Diffstat (limited to 'src/network/core')
-rw-r--r--src/network/core/packet.cpp67
-rw-r--r--src/network/core/packet.h15
-rw-r--r--src/network/core/tcp.cpp20
-rw-r--r--src/network/core/udp.cpp10
4 files changed, 73 insertions, 39 deletions
diff --git a/src/network/core/packet.cpp b/src/network/core/packet.cpp
index a1f50e15e..653566e32 100644
--- a/src/network/core/packet.cpp
+++ b/src/network/core/packet.cpp
@@ -17,34 +17,60 @@
/* Do not want to include functions.h and all required headers */
extern void NORETURN CDECL error(const char *str, ...);
+/**
+ * Create a packet that is used to read from a network socket
+ * @param cs the socket handler associated with the socket we are reading from
+ */
+Packet::Packet(NetworkSocketHandler *cs)
+{
+ assert(cs != NULL);
+
+ this->cs = cs;
+ this->next = NULL;
+ this->pos = 0; // We start reading from here
+ this->size = 0;
+}
+
+/**
+ * Creates a packet to send
+ * @param type of the packet to send
+ */
+Packet::Packet(PacketType type)
+{
+ this->cs = NULL;
+ this->next = NULL;
+
+ /* Skip the size so we can write that in before sending the packet */
+ this->pos = 0;
+ this->size = sizeof(PacketSize);
+ this->buffer[this->size++] = type;
+}
/**
* Create a packet for sending
* @param type the of packet
* @return the newly created packet
*/
-Packet *NetworkSend_Init(const PacketType type)
+Packet *NetworkSend_Init(PacketType type)
{
- Packet *packet = MallocT<Packet>(1);
+ Packet *packet = new Packet(type);
/* An error is inplace here, because it simply means we ran out of memory. */
if (packet == NULL) error("Failed to allocate Packet");
- /* Skip the size so we can write that in before sending the packet */
- packet->size = sizeof(packet->size);
- packet->buffer[packet->size++] = type;
- packet->pos = 0;
-
return packet;
}
/**
* Writes the packet size from the raw packet from packet->size
- * @param packet the packet to write the size of
*/
-void NetworkSend_FillPacketSize(Packet *packet)
+void Packet::PrepareToSend()
{
- packet->buffer[0] = GB(packet->size, 0, 8);
- packet->buffer[1] = GB(packet->size, 8, 8);
+ assert(this->cs == NULL && this->next == NULL);
+
+ this->buffer[0] = GB(this->size, 0, 8);
+ this->buffer[1] = GB(this->size, 8, 8);
+
+ this->pos = 0; // We start reading from here
}
/**
@@ -129,12 +155,23 @@ static inline bool CanReadFromPacket(NetworkSocketHandler *cs, const Packet *pac
/**
* Reads the packet size from the raw packet and stores it in the packet->size
- * @param packet the packet to read the size of
*/
-void NetworkRecv_ReadPacketSize(Packet *packet)
+void Packet::ReadRawPacketSize()
{
- packet->size = (uint16)packet->buffer[0];
- packet->size += (uint16)packet->buffer[1] << 8;
+ assert(this->cs != NULL && this->next == NULL);
+ this->size = (PacketSize)this->buffer[0];
+ this->size += (PacketSize)this->buffer[1] << 8;
+}
+
+/**
+ * Prepares the packet so it can be read
+ */
+void Packet::PrepareToRead()
+{
+ this->ReadRawPacketSize();
+
+ /* Put the position on the right place */
+ this->pos = sizeof(PacketSize);
}
uint8 NetworkRecv_uint8(NetworkSocketHandler *cs, Packet *packet)
diff --git a/src/network/core/packet.h b/src/network/core/packet.h
index 641fd4ad2..8b0607485 100644
--- a/src/network/core/packet.h
+++ b/src/network/core/packet.h
@@ -35,18 +35,27 @@ struct Packet {
PacketSize pos;
/** The buffer of this packet */
byte buffer[SEND_MTU];
+private:
+ NetworkSocketHandler *cs;
+
+public:
+ Packet(NetworkSocketHandler *cs);
+ Packet(PacketType type);
+
+ void PrepareToSend();
+
+ void ReadRawPacketSize();
+ void PrepareToRead();
};
-Packet *NetworkSend_Init(const PacketType type);
-void NetworkSend_FillPacketSize(Packet *packet);
+Packet *NetworkSend_Init(PacketType type);
void NetworkSend_uint8 (Packet *packet, uint8 data);
void NetworkSend_uint16(Packet *packet, uint16 data);
void NetworkSend_uint32(Packet *packet, uint32 data);
void NetworkSend_uint64(Packet *packet, uint64 data);
void NetworkSend_string(Packet *packet, const char* data);
-void NetworkRecv_ReadPacketSize(Packet *packet);
uint8 NetworkRecv_uint8 (NetworkSocketHandler *cs, Packet *packet);
uint16 NetworkRecv_uint16(NetworkSocketHandler *cs, Packet *packet);
uint32 NetworkRecv_uint32(NetworkSocketHandler *cs, Packet *packet);
diff --git a/src/network/core/tcp.cpp b/src/network/core/tcp.cpp
index 8a7da433d..c79f5f14c 100644
--- a/src/network/core/tcp.cpp
+++ b/src/network/core/tcp.cpp
@@ -74,10 +74,7 @@ void NetworkSend_Packet(Packet *packet, NetworkTCPSocketHandler *cs)
Packet *p;
assert(packet != NULL);
- packet->pos = 0;
- packet->next = NULL;
-
- NetworkSend_FillPacketSize(packet);
+ packet->PrepareToSend();
/* Locate last packet buffered for the client */
p = cs->packet_queue;
@@ -133,7 +130,7 @@ bool NetworkSend_Packets(NetworkTCPSocketHandler *cs)
if (p->pos == p->size) {
/* Go to the next packet */
cs->packet_queue = p->next;
- free(p);
+ delete p;
p = cs->packet_queue;
} else {
return true;
@@ -159,11 +156,8 @@ Packet *NetworkRecv_Packet(NetworkTCPSocketHandler *cs, NetworkRecvStatus *statu
if (!cs->IsConnected()) return NULL;
if (cs->packet_recv == NULL) {
- cs->packet_recv = MallocT<Packet>(1);
+ cs->packet_recv = new Packet(cs);
if (cs->packet_recv == NULL) error("Failed to allocate packet");
- /* Set pos to zero! */
- cs->packet_recv->pos = 0;
- cs->packet_recv->size = 0; // Can be ommited, just for safety reasons
}
p = cs->packet_recv;
@@ -192,7 +186,8 @@ Packet *NetworkRecv_Packet(NetworkTCPSocketHandler *cs, NetworkRecvStatus *statu
p->pos += res;
}
- NetworkRecv_ReadPacketSize(p);
+ /* Read the packet size from the received packet */
+ p->ReadRawPacketSize();
if (p->size > SEND_MTU) {
*status = cs->CloseConnection();
@@ -223,13 +218,10 @@ Packet *NetworkRecv_Packet(NetworkTCPSocketHandler *cs, NetworkRecvStatus *statu
p->pos += res;
}
- /* We have a complete packet, return it! */
- p->pos = 2;
- p->next = NULL; // Should not be needed, but who knows...
-
/* Prepare for receiving a new packet */
cs->packet_recv = NULL;
+ p->PrepareToRead();
return p;
}
diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp
index 2c975215b..865b2ad3a 100644
--- a/src/network/core/udp.cpp
+++ b/src/network/core/udp.cpp
@@ -92,7 +92,7 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, const struct sockaddr_in *re
{
int res;
- NetworkSend_FillPacketSize(p);
+ p->PrepareToSend();
/* Send the buffer */
res = sendto(this->sock, (const char*)p->buffer, p->size, 0, (struct sockaddr *)recv, sizeof(*recv));
@@ -109,7 +109,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
struct sockaddr_in client_addr;
socklen_t client_len;
int nbytes;
- Packet p;
+ Packet p(this);
int packet_len;
if (!this->IsConnected()) return;
@@ -122,7 +122,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
/* We got some bytes for the base header of the packet. */
if (nbytes > 2) {
- NetworkRecv_ReadPacketSize(&p);
+ p.PrepareToRead();
/* If the size does not match the packet must be corrupted.
* Otherwise it will be marked as corrupted later on. */
@@ -133,10 +133,6 @@ void NetworkUDPSocketHandler::ReceivePackets()
return;
}
- /* Put the position on the right place */
- p.pos = 2;
- p.next = NULL;
-
/* Handle the packet */
this->HandleUDPPacket(&p, &client_addr);
}