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authorrubidium <rubidium@openttd.org>2010-10-17 17:31:03 +0000
committerrubidium <rubidium@openttd.org>2010-10-17 17:31:03 +0000
commit33ed4ddbfbdcd269c7234ea6093acc21e7a63e7c (patch)
tree528f610d0ebafba248bd2c9ebf962990afa30676 /src/network/core
parent12a7e2fde0b53f8d3042f3ee248522e921b80d72 (diff)
downloadopenttd-33ed4ddbfbdcd269c7234ea6093acc21e7a63e7c.tar.xz
(svn r20963) -Add: stubs for a remote administration connection
Diffstat (limited to 'src/network/core')
-rw-r--r--src/network/core/config.h2
-rw-r--r--src/network/core/tcp_admin.cpp119
-rw-r--r--src/network/core/tcp_admin.h137
3 files changed, 258 insertions, 0 deletions
diff --git a/src/network/core/config.h b/src/network/core/config.h
index 2df6162e2..584e0382a 100644
--- a/src/network/core/config.h
+++ b/src/network/core/config.h
@@ -29,10 +29,12 @@ static const uint16 NETWORK_MASTER_SERVER_PORT = 3978; ///< The default port
static const uint16 NETWORK_CONTENT_SERVER_PORT = 3978; ///< The default port of the content server (TCP)
static const uint16 NETWORK_CONTENT_MIRROR_PORT = 80; ///< The default port of the content mirror (TCP)
static const uint16 NETWORK_DEFAULT_PORT = 3979; ///< The default port of the game server (TCP & UDP)
+static const uint16 NETWORK_ADMIN_PORT = 3977; ///< The default port for admin network
static const uint16 NETWORK_DEFAULT_DEBUGLOG_PORT = 3982; ///< The default port debug-log is sent too (TCP)
static const uint16 SEND_MTU = 1460; ///< Number of bytes we can pack in a single packet
+static const byte NETWORK_GAME_ADMIN_VERSION = 1; ///< What version of the admin network do we use?
static const byte NETWORK_GAME_INFO_VERSION = 4; ///< What version of game-info do we use?
static const byte NETWORK_COMPANY_INFO_VERSION = 6; ///< What version of company info is this?
static const byte NETWORK_MASTER_SERVER_VERSION = 2; ///< What version of master-server-protocol do we use?
diff --git a/src/network/core/tcp_admin.cpp b/src/network/core/tcp_admin.cpp
new file mode 100644
index 000000000..2d68fc68b
--- /dev/null
+++ b/src/network/core/tcp_admin.cpp
@@ -0,0 +1,119 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * @file tcp_admin.cpp Basic functions to receive and send TCP packets to and from the admin network.
+ */
+
+#ifdef ENABLE_NETWORK
+
+#include "../../stdafx.h"
+
+#include "../network_internal.h"
+#include "tcp_admin.h"
+#include "../../debug.h"
+
+NetworkAdminSocketHandler::NetworkAdminSocketHandler(SOCKET s)
+{
+ this->sock = s;
+}
+
+NetworkAdminSocketHandler::~NetworkAdminSocketHandler()
+{
+}
+
+NetworkRecvStatus NetworkAdminSocketHandler::CloseConnection(bool error)
+{
+ delete this;
+ return NETWORK_RECV_STATUS_CONN_LOST;
+}
+
+/**
+ * Defines a simple (switch) case for each network packet.
+ * @param type the packet type to create the case for.
+ */
+#define ADMIN_COMMAND(type) case type: return this->NetworkPacketReceive_ ## type ## _command(p); break;
+
+/**
+ * Handle the given packet, i.e. pass it to the right parser receive command.
+ * @param p the packet to handle.
+ * @return #NetworkRecvStatus of handling.
+ */
+NetworkRecvStatus NetworkAdminSocketHandler::HandlePacket(Packet *p)
+{
+ PacketAdminType type = (PacketAdminType)p->Recv_uint8();
+
+ switch (this->HasClientQuit() ? INVALID_ADMIN_PACKET : type) {
+ ADMIN_COMMAND(ADMIN_PACKET_ADMIN_JOIN)
+ ADMIN_COMMAND(ADMIN_PACKET_ADMIN_QUIT)
+
+ ADMIN_COMMAND(ADMIN_PACKET_SERVER_FULL)
+ ADMIN_COMMAND(ADMIN_PACKET_SERVER_BANNED)
+ ADMIN_COMMAND(ADMIN_PACKET_SERVER_ERROR)
+ ADMIN_COMMAND(ADMIN_PACKET_SERVER_PROTOCOL)
+ ADMIN_COMMAND(ADMIN_PACKET_SERVER_WELCOME)
+ ADMIN_COMMAND(ADMIN_PACKET_SERVER_NEWGAME)
+ ADMIN_COMMAND(ADMIN_PACKET_SERVER_SHUTDOWN)
+
+ default:
+ if (this->HasClientQuit()) {
+ DEBUG(net, 0, "[tcp/admin] received invalid packet type %d from '%s' (%s)", type, this->admin_name, this->admin_version);
+ } else {
+ DEBUG(net, 0, "[tcp/admin] received illegal packet from '%s' (%s)", this->admin_name, this->admin_version);
+ }
+
+ this->CloseConnection();
+ return NETWORK_RECV_STATUS_MALFORMED_PACKET;
+ }
+}
+
+/**
+ * Do the actual receiving of packets.
+ * As long as HandlePacket returns OKAY packets are handled. Upon
+ * failure, or no more packets to process the last result of
+ * HandlePacket is returned.
+ * @return #NetworkRecvStatus of the last handled packet.
+ */
+NetworkRecvStatus NetworkAdminSocketHandler::Recv_Packets()
+{
+ Packet *p;
+ while ((p = this->Recv_Packet()) != NULL) {
+ NetworkRecvStatus res = HandlePacket(p);
+ if (res != NETWORK_RECV_STATUS_OKAY) return res;
+ }
+
+ return NETWORK_RECV_STATUS_OKAY;
+}
+
+/**
+ * Create stub implementations for all receive commands that only
+ * show a warning that the given command is not available for the
+ * socket where the packet came from.
+ * @param type the packet type to create the stub for.
+ */
+#define DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(type) \
+NetworkRecvStatus NetworkAdminSocketHandler::NetworkPacketReceive_## type ##_command(Packet *p) \
+{ \
+ DEBUG(net, 0, "[tcp/admin] received illegal packet type %d from admin %s (%s)", \
+ type, this->admin_name, this->admin_version); \
+ return NETWORK_RECV_STATUS_MALFORMED_PACKET; \
+}
+
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_ADMIN_JOIN)
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_ADMIN_QUIT)
+
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_FULL)
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_BANNED)
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_ERROR)
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_PROTOCOL)
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_WELCOME)
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_NEWGAME)
+DEFINE_UNAVAILABLE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_SHUTDOWN)
+
+#endif /* ENABLE_NETWORK */
diff --git a/src/network/core/tcp_admin.h b/src/network/core/tcp_admin.h
new file mode 100644
index 000000000..dae41c5f5
--- /dev/null
+++ b/src/network/core/tcp_admin.h
@@ -0,0 +1,137 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * @file tcp_admin.h Basic functions to receive and send TCP packets to and from the admin network.
+ */
+
+#ifndef NETWORK_CORE_TCP_ADMIN_H
+#define NETWORK_CORE_TCP_ADMIN_H
+
+#include "os_abstraction.h"
+#include "tcp.h"
+#include "../network_type.h"
+#include "../../core/pool_type.hpp"
+
+#ifdef ENABLE_NETWORK
+
+/**
+ * Enum with types of TCP packets specific to the admin network.
+ * This protocol may only be extended to ensure stability.
+ */
+enum PacketAdminType {
+ ADMIN_PACKET_ADMIN_JOIN, ///< The admin announces and authenticates itself to the server.
+ ADMIN_PACKET_ADMIN_QUIT, ///< The admin tells the server that it is quitting.
+
+ ADMIN_PACKET_SERVER_FULL = 100, ///< The server tells the admin it cannot accept the admin.
+ ADMIN_PACKET_SERVER_BANNED, ///< The server tells the admin it is banned.
+ ADMIN_PACKET_SERVER_ERROR, ///< The server tells the admin an error has occurred.
+ ADMIN_PACKET_SERVER_PROTOCOL, ///< The server tells the admin its protocol version.
+ ADMIN_PACKET_SERVER_WELCOME, ///< The server welcomes the admin to a game.
+ ADMIN_PACKET_SERVER_NEWGAME, ///< The server tells the admin its going to start a new game.
+ ADMIN_PACKET_SERVER_SHUTDOWN, ///< The server tells the admin its shutting down.
+
+ INVALID_ADMIN_PACKET = 0xFF, ///< An invalid marker for admin packets.
+};
+
+/** Status of an admin. */
+enum AdminStatus {
+ ADMIN_STATUS_INACTIVE, ///< The admin is not connected nor active.
+ ADMIN_STATUS_ACTIVE, ///< The admin is active.
+ ADMIN_STATUS_END ///< Must ALWAYS be on the end of this list!! (period)
+};
+
+#define DECLARE_ADMIN_RECEIVE_COMMAND(type) virtual NetworkRecvStatus NetworkPacketReceive_## type ##_command(Packet *p)
+#define DEF_ADMIN_RECEIVE_COMMAND(cls, type) NetworkRecvStatus cls ##NetworkAdminSocketHandler::NetworkPacketReceive_ ## type ## _command(Packet *p)
+
+/** Main socket handler for admin related connections. */
+class NetworkAdminSocketHandler : public NetworkTCPSocketHandler {
+protected:
+ char admin_name[NETWORK_CLIENT_NAME_LENGTH]; ///< Name of the admin.
+ char admin_version[NETWORK_REVISION_LENGTH]; ///< Version string of the admin.
+ AdminStatus status; ///< Status of this admin.
+
+ /**
+ * Join the admin network:
+ * string Password the server is expecting for this network.
+ * string Name of the application being used to connect.
+ * string Version string of the application being used to connect.
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_ADMIN_JOIN);
+
+ /**
+ * Notification to the server that this admin is quitting.
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_ADMIN_QUIT);
+
+ /**
+ * The server is full (connection gets closed).
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_FULL);
+
+ /**
+ * The source IP address is banned (connection gets closed).
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_BANNED);
+
+ /**
+ * An error was caused by this admin connection (connection gets closed).
+ * uint8 NetworkErrorCode the error caused.
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_ERROR);
+
+ /**
+ * Inform a just joined admin about the protocol specifics:
+ * uint8 Protocol version.
+ * bool Further protocol data follows (repeats through all update packet types).
+ * uint16 Update packet type.
+ * uint16 Frequencies allowed for this update packet (bitwise).
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_PROTOCOL);
+
+ /**
+ * Welcome a connected admin to the game:
+ * string Name of the Server (e.g. as advertised to master server).
+ * string OpenTTD version string.
+ * bool Server is dedicated.
+ * string Name of the Map.
+ * uint32 Random seed of the Map.
+ * uint8 Landscape of the Map.
+ * uint32 Start date of the Map.
+ * uint16 Map width.
+ * uint16 Map height.
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_WELCOME);
+
+ /**
+ * Notification about a newgame.
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_NEWGAME);
+
+ /**
+ * Notification about the server shutting down.
+ */
+ DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_SERVER_SHUTDOWN);
+
+ NetworkRecvStatus HandlePacket(Packet *p);
+public:
+ NetworkRecvStatus CloseConnection(bool error = true);
+
+ NetworkAdminSocketHandler(SOCKET s);
+ ~NetworkAdminSocketHandler();
+
+ NetworkRecvStatus Recv_Packets();
+
+ const char *Recv_Command(Packet *p, CommandPacket *cp);
+ void Send_Command(Packet *p, const CommandPacket *cp);
+};
+
+#endif /* ENABLE_NETWORK */
+
+#endif /* NETWORK_CORE_TCP_ADMIN_H */