diff options
author | celestar <celestar@openttd.org> | 2007-02-23 08:37:33 +0000 |
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committer | celestar <celestar@openttd.org> | 2007-02-23 08:37:33 +0000 |
commit | 0ed4b64e649349f695a1942e0fa09b8b564e1774 (patch) | |
tree | ffbf65a36988c29feee223c710b66030721b7952 /src/network/core | |
parent | 798c95a2284ced6a52ed00e5a273965971f364a2 (diff) | |
download | openttd-0ed4b64e649349f695a1942e0fa09b8b564e1774.tar.xz |
(svn r8857) -Documentation: Added some doxygen @file tags, repaired others (the @file tag MUST be found before any line of code, that includes preprocessor directives).
Diffstat (limited to 'src/network/core')
-rw-r--r-- | src/network/core/config.h | 8 | ||||
-rw-r--r-- | src/network/core/core.cpp | 8 | ||||
-rw-r--r-- | src/network/core/core.h | 8 | ||||
-rw-r--r-- | src/network/core/game.h | 10 | ||||
-rw-r--r-- | src/network/core/os_abstraction.h | 6 | ||||
-rw-r--r-- | src/network/core/packet.cpp | 8 | ||||
-rw-r--r-- | src/network/core/packet.h | 8 | ||||
-rw-r--r-- | src/network/core/tcp.cpp | 8 | ||||
-rw-r--r-- | src/network/core/tcp.h | 8 | ||||
-rw-r--r-- | src/network/core/udp.cpp | 8 | ||||
-rw-r--r-- | src/network/core/udp.h | 22 |
11 files changed, 51 insertions, 51 deletions
diff --git a/src/network/core/config.h b/src/network/core/config.h index 93145e426..dcc6042de 100644 --- a/src/network/core/config.h +++ b/src/network/core/config.h @@ -1,14 +1,14 @@ /* $Id$ */ +/** + * @file config.h Configuration options of the network stuff + */ + #ifndef NETWORK_CORE_CONFIG_H #define NETWORK_CORE_CONFIG_H #ifdef ENABLE_NETWORK -/** - * @file config.h Configuration options of the network stuff - */ - /** DNS hostname of the masterserver */ #define NETWORK_MASTER_SERVER_HOST "master.openttd.org" /** Message sent to the masterserver to 'identify' this client as OpenTTD */ diff --git a/src/network/core/core.cpp b/src/network/core/core.cpp index 7c187ddcd..7fb10cfaf 100644 --- a/src/network/core/core.cpp +++ b/src/network/core/core.cpp @@ -1,5 +1,9 @@ /* $Id$ */ +/** + * @file core.cpp Functions used to initialize/shut down the core network + */ + #ifdef ENABLE_NETWORK #include "../../stdafx.h" @@ -8,10 +12,6 @@ #include "core.h" #include "packet.h" -/** - * @file core.cpp Functions used to initialize/shut down the core network - */ - #ifdef __MORPHOS__ /* the library base is required here */ struct Library *SocketBase = NULL; diff --git a/src/network/core/core.h b/src/network/core/core.h index 29c595cd6..990100a69 100644 --- a/src/network/core/core.h +++ b/src/network/core/core.h @@ -1,5 +1,9 @@ /* $Id$ */ +/** + * @file core.h Base for all network types (UDP and TCP) + */ + #ifndef NETWORK_CORE_H #define NETWORK_CORE_H @@ -8,10 +12,6 @@ #include "os_abstraction.h" #include "../../newgrf_config.h" -/** - * @file core.h Base for all network types (UDP and TCP) - */ - bool NetworkCoreInitialize(void); void NetworkCoreShutdown(void); diff --git a/src/network/core/game.h b/src/network/core/game.h index 6c96527fb..4347fc6b5 100644 --- a/src/network/core/game.h +++ b/src/network/core/game.h @@ -1,5 +1,10 @@ /* $Id$ */ +/** + * @file game.h Information about a game that is sent between a + * game server, game client and masterserver. + */ + #ifndef NETWORK_CORE_GAME_H #define NETWORK_CORE_GAME_H @@ -10,11 +15,6 @@ #include "../../newgrf_config.h" /** - * @file game.h Information about a game that is sent between a - * game server, game client and masterserver. - */ - -/** * This is the struct used by both client and server * some fields will be empty on the client (like game_password) by default * and only filled with data a player enters. diff --git a/src/network/core/os_abstraction.h b/src/network/core/os_abstraction.h index 8c5e4b9d3..dc9f488db 100644 --- a/src/network/core/os_abstraction.h +++ b/src/network/core/os_abstraction.h @@ -1,14 +1,14 @@ /* $Id$ */ -#ifndef NETWORK_CORE_OS_ABSTRACTION_H -#define NETWORK_CORE_OS_ABSTRACTION_H - /** * @file os_abstraction.h Network stuff has many things that needs to be * included and/or implemented by default. * All those things are in this file. */ +#ifndef NETWORK_CORE_OS_ABSTRACTION_H +#define NETWORK_CORE_OS_ABSTRACTION_H + /* Include standard stuff per OS */ #ifdef ENABLE_NETWORK diff --git a/src/network/core/packet.cpp b/src/network/core/packet.cpp index e5f4493ed..e43908d83 100644 --- a/src/network/core/packet.cpp +++ b/src/network/core/packet.cpp @@ -1,5 +1,9 @@ /* $Id$ */ +/** + * @file packet.cpp Basic functions to create, fill and read packets. + */ + #ifdef ENABLE_NETWORK #include "../../stdafx.h" @@ -9,10 +13,6 @@ #include "packet.h" -/** - * @file packet.cpp Basic functions to create, fill and read packets. - */ - /* Do not want to include functions.h and all required headers */ extern void NORETURN CDECL error(const char *str, ...); diff --git a/src/network/core/packet.h b/src/network/core/packet.h index 50abf7ec1..47fff6247 100644 --- a/src/network/core/packet.h +++ b/src/network/core/packet.h @@ -1,5 +1,9 @@ /* $Id$ */ +/** + * @file packet.h Basic functions to create, fill and read packets. + */ + #ifndef NETWORK_CORE_PACKET_H #define NETWORK_CORE_PACKET_H @@ -8,10 +12,6 @@ #include "config.h" #include "core.h" -/** - * @file packet.h Basic functions to create, fill and read packets. - */ - typedef uint16 PacketSize; ///< Size of the whole packet. typedef uint8 PacketType; ///< Identifier for the packet diff --git a/src/network/core/tcp.cpp b/src/network/core/tcp.cpp index e27d86946..1520a55f4 100644 --- a/src/network/core/tcp.cpp +++ b/src/network/core/tcp.cpp @@ -1,5 +1,9 @@ /* $Id$ */ +/** + * @file tcp.cpp Basic functions to receive and send TCP packets. + */ + #ifdef ENABLE_NETWORK #include "../../stdafx.h" @@ -14,10 +18,6 @@ #include "tcp.h" #include "../../helpers.hpp" -/** - * @file tcp.cpp Basic functions to receive and send TCP packets. - */ - /** Very ugly temporary hack !!! */ void NetworkTCPSocketHandler::Initialize() { diff --git a/src/network/core/tcp.h b/src/network/core/tcp.h index b7150a447..27df6e03d 100644 --- a/src/network/core/tcp.h +++ b/src/network/core/tcp.h @@ -1,5 +1,9 @@ /* $Id$ */ +/** + * @file tcp.h Basic functions to receive and send TCP packets. + */ + #ifndef NETWORK_CORE_TCP_H #define NETWORK_CORE_TCP_H @@ -10,10 +14,6 @@ #include "packet.h" /** - * @file tcp.h Basic functions to receive and send TCP packets. - */ - -/** * Enum with all types of UDP packets. * The order of the first 4 packets MUST not be changed, as * it protects old clients from joining newer servers diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp index 45ed287c1..d58184489 100644 --- a/src/network/core/udp.cpp +++ b/src/network/core/udp.cpp @@ -1,5 +1,9 @@ /* $Id$ */ +/** + * @file core/udp.cpp Basic functions to receive and send UDP packets. + */ + #ifdef ENABLE_NETWORK #include "../../stdafx.h" @@ -10,10 +14,6 @@ #include "udp.h" /** - * @file core/udp.cpp Basic functions to receive and send UDP packets. - */ - -/** * Start listening on the given host and port. * @param host the host (ip) to listen on * @param port the port to listen on diff --git a/src/network/core/udp.h b/src/network/core/udp.h index bddbba9ba..3696bada4 100644 --- a/src/network/core/udp.h +++ b/src/network/core/udp.h @@ -1,16 +1,5 @@ /* $Id$ */ -#ifndef NETWORK_CORE_UDP_H -#define NETWORK_CORE_UDP_H - -#ifdef ENABLE_NETWORK - -#include "os_abstraction.h" -#include "core.h" -#include "game.h" -#include "packet.h" -#include "../../debug.h" - /** * @file udp.h Basic functions to receive and send UDP packets. * @@ -72,6 +61,17 @@ * 1+ 1 whether the server is dedicated (0 = no, 1 = yes) */ +#ifndef NETWORK_CORE_UDP_H +#define NETWORK_CORE_UDP_H + +#ifdef ENABLE_NETWORK + +#include "os_abstraction.h" +#include "core.h" +#include "game.h" +#include "packet.h" +#include "../../debug.h" + /** Enum with all types of UDP packets. The order MUST not be changed **/ enum PacketUDPType { PACKET_UDP_CLIENT_FIND_SERVER, ///< Queries a game server for game information |