diff options
author | rubidium <rubidium@openttd.org> | 2011-04-22 16:07:47 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2011-04-22 16:07:47 +0000 |
commit | ce91f6b45ea207ae7d1d0983bb02ea061e28dad0 (patch) | |
tree | c72936d0581b7dc765f89c3cfb0ddb467b5c8398 /src/network/core | |
parent | cdfc0ec4a3cb1fc9e23cc74c405e56c736fe3272 (diff) | |
download | openttd-ce91f6b45ea207ae7d1d0983bb02ea061e28dad0.tar.xz |
(svn r22370) -Codechange/fix: keep better accounting of the order in which clients joined:
* Clients can't be starved from joining the game
* Clients will see the amount of clients actually waiting in front of them, instead of the amount of waiting clients in total
Diffstat (limited to 'src/network/core')
-rw-r--r-- | src/network/core/tcp_game.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/core/tcp_game.h b/src/network/core/tcp_game.h index fc15e7ba8..decbe00c5 100644 --- a/src/network/core/tcp_game.h +++ b/src/network/core/tcp_game.h @@ -266,7 +266,7 @@ protected: /** * Notification that another client is currently receiving the map: - * uint8 Number of clients awaiting the map. + * uint8 Number of clients waiting in front of you. */ DECLARE_GAME_RECEIVE_COMMAND(PACKET_SERVER_WAIT); |